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Gameplay.ACTION_GotoAction


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class ACTION_GotoAction extends ScriptedAction;

var(Action) int ActionNumber;

function ProceedToNextAction(ScriptedController C)
{
	C.ActionNum = Max(0,ActionNumber);
}

function string GetActionString()
{
	return ActionString@ActionNumber;
}

defaultproperties
{
	ActionString="go to action"
}

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Class file time: Di 5.9.2006 22:28:50.000 - Creation time: Do 14.8.2014 09:58:33.515 - Created with UnCodeX