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Gameplay.Spotlight


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//=============================================================================
// A directional spotlight.
//=============================================================================
class Spotlight extends Light;

defaultproperties
{
     bDirectional=True
     LightEffect=LE_Spotlight
}

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Class file time: Di 5.9.2006 22:28:50.000 - Creation time: Do 14.8.2014 09:58:50.271 - Created with UnCodeX