Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 |
//============================================================================= // Directional sunlight //============================================================================= class Sunlight extends Light; #exec Texture Import File=Textures\SunIcon.pcx Name=SunIcon Mips=Off MASKED=1 defaultproperties { Texture=SunIcon bDirectional=True LightEffect=LE_Sunlight } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |