Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

GUI2K4.UT2K4Browser_Page


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
00064
00065
00066
00067
00068
00069
00070
00071
00072
00073
00074
00075
00076
00077
00078
00079
00080
00081
00082
00083
00084
00085
00086
00087
00088
00089
00090
00091
00092
00093
00094
00095
00096
00097
00098
00099
00100
00101
00102
00103
00104
00105
00106
00107
00108
00109
00110
00111
00112
00113
00114
00115
00116
00117
00118
00119
00120
00121
00122
00123
00124
00125
00126
00127
00128
00129
00130
00131
00132
00133
00134
00135
00136
00137
00138
00139
00140
00141
00142
00143
00144
00145
00146
00147
00148
00149
00150
00151
00152
00153
00154
00155
00156
00157
00158
00159
00160
00161
00162
00163
00164
00165
00166
00167
00168
00169
00170
00171
00172
00173
00174
00175
00176
00177
00178
00179
00180
00181
00182
00183
00184
00185
00186
00187
00188
00189
00190
00191
00192
00193
00194
00195
00196
00197
00198
00199
00200
00201
00202
00203
00204
00205
00206
00207
00208
00209
00210
00211
00212
00213
00214
00215
00216
00217
00218
00219
00220
00221
00222
00223
00224
00225
00226
00227
00228
00229
00230
00231
00232
00233
00234
00235
00236
00237
00238
00239
00240
00241
00242
00243
00244
00245
00246
00247
00248
00249
00250
00251
00252
00253
00254
00255
00256
00257
00258
00259
00260
00261
00262
00263
00264
00265
00266
00267
00268
00269
00270
00271
00272
00273
00274
00275
00276
00277
00278
00279
00280
00281
00282
00283
00284
00285
00286
00287
00288
00289
00290
00291
00292
00293
00294
00295
00296
00297
00298
00299
00300
00301
00302
00303
00304
00305
//====================================================================
//  Base class for all Server Browser tab panels
//
//  Updated by Ron Prestenback
//  (c) 2003, Epic Games, Inc.  All Rights Reserved
// ====================================================================
class UT2K4Browser_Page extends UT2K4TabPanel;

var() UT2K4ServerBrowser Browser;
var() UT2K4Browser_Footer t_Footer;	// For quick access

var() localized string MustUpgradeString;
var() localized string QueryCompleteString;
var() localized string StartQueryString;
var() localized string AuthFailString;
var() localized string ConnFailString;
var() localized string ConnTimeoutString;
var() localized string RetryString;
var() localized string ReadyString;

var() localized string BackCaption;
var() localized string RefreshCaption;
var() localized string JoinCaption;
var() localized string SpectateCaption;
var() localized string FilterCaption;
var() localized string UnspecifiedNetworkError;
var() string CurrentFooterCaption;

var() bool bCommonButtonWidth;

delegate OnOpenConnection(optional int Count);
delegate OnCloseConnection(optional int Count);

function InitComponent(GUIController MyController, GUIComponent MyOwner)
{
	if (UT2K4ServerBrowser(MyOwner.MenuOwner) != None)
	{
		Browser 	= UT2K4ServerBrowser(MyOwner.MenuOwner);
		t_Footer 	= UT2K4Browser_Footer(Browser.t_Footer);
	}
	Super.InitComponent(MyController, MyOwner);
    CurrentFooterCaption = ReadyString;
}

event Opened(GUIComponent Sender)
{
	// This should never occur, but is here to catch any weird problems
	if ((Browser == None || t_Footer == None) && UT2K4ServerBrowser(Sender) != None)
	{
		Browser 	= UT2K4ServerBrowser(Sender);
		t_Footer	= UT2K4Browser_Footer(Browser.t_Footer);
	}

	Super.Opened(Sender);
}

function ShowPanel(bool bShow)
{
	Super.ShowPanel(bShow);

	if (bShow)
	{
		Browser.t_Header.SetCaption(PanelCaption);
		RefreshFooter(Self,string(!bCommonButtonWidth));
    	SetFooterCaption(CurrentFooterCaption);
	}
}

function bool InternalOnRightClick(GUIComponent Sender)
{
	return false;
}

function bool ShouldDisplayGameType()
{
	return false;
}

// Should be subclassed
function QueryComplete( MasterServerClient.EResponseInfo ResponseInfo, int Info );
function ReceivedPingInfo( int ServerID, ServerQueryClient.EPingCause PingCause, GameInfo.ServerResponseLine s );
function ReceivedPingTimeout( int listid, ServerQueryClient.EPingCause PingCause  );

// Master Server Methods
function AddQueryTerm(coerce string Key, coerce string Value, MasterServerClient.EQueryType QueryType)
{
	local MasterServerClient.QueryData QD;
	local int i;

//	log("AddQueryTerm Key:"$Key@"Value:"$Value@"QueryType:"$GetEnum(enum'EQueryType',QueryType));
	for ( i = 0; i < Browser.Uplink().Query.Length; i++ )
	{
		QD = Browser.Uplink().Query[i];
		if ( QD.Key ~= Key && QD.Value ~= Value && QD.QueryType == QueryType )
			return;
	}

	QD.Key			= Key;
	QD.Value		= Value;
	QD.QueryType	= QueryType;

	Browser.Uplink().Query[i] = QD;
}

function ResetQueryClient( ServerQueryClient Client )
{
	if ( Client == None )
		return;

	Client.CancelPings();

	BindQueryClient(Client);

	SetFooterCaption(ReadyString);
}

function BindQueryClient( ServerQueryClient Client )
{
	if ( Client == None )
		return;

	Client.OnReceivedPingInfo	= ReceivedPingInfo;
	Client.OnPingTimeout		= ReceivedPingTimeout;
}

function CloseMSConnection()
{
	if ( Browser != None )
	{
		Browser.Uplink().CancelPings();
	    Browser.Uplink().Stop();
	}
}

// this is called after panels change button captions - it forces the footer to re-initialize its button widths
delegate RefreshFooter( optional UT2K4Browser_Page Page, optional string bPerButtonSizes );

function SetFooterCaption(string NewCaption, optional bool bAppend)
{
	local GUITabControl TC;

	// Don't allow a non-active panel to update the footer caption
	TC = GUITabControl(MenuOwner);
	if ( TC.PendingTab != None )
	{
		if ( TC.PendingTab != MyButton )
			return;
	}
	else if ( TC.ActiveTab != MyButton )
		return;

	if ( t_Footer == None )
		t_Footer = UT2K4Browser_Footer(Browser.t_Footer);

	if ( bAppend )
		NewCaption = t_Footer.t_StatusBar.GetCaption() $ NewCaption;
   
	t_Footer.t_StatusBar.SetCaption(NewCaption);
	CurrentFooterCaption = t_Footer.t_StatusBar.Caption;
}

function SetJoinCaption(string NewCaption, optional bool bAppend)
{
	if ( t_Footer == None || t_Footer.b_Join == None )
		return;

	if ( bAppend )
		NewCaption = t_Footer.b_Join.Caption $ NewCaption;

	t_Footer.b_Join.Caption = NewCaption;
}

function SetSpectateCaption(string NewCaption, optional bool bAppend)
{
	if ( t_Footer == None || t_Footer.b_Spectate == None )
		return;

	if ( bAppend )
		NewCaption = t_Footer.b_Spectate.Caption $ NewCaption;

	t_Footer.b_Spectate.Caption = NewCaption;
}

function SetRefreshCaption(string NewCaption, optional bool bAppend)
{
	if ( t_Footer == None || t_Footer.b_Refresh == None )
		return;

	if ( bAppend )
		NewCaption = t_Footer.b_Refresh.Caption $ NewCaption;

	t_Footer.b_Refresh.Caption = NewCaption;
}


function CheckJoinButton(bool Available)
{
	if ( t_Footer == None || t_Footer.b_Join == None )
		return;

	if ( Available )
		EnableComponent(t_Footer.b_Join);
	else DisableComponent(t_Footer.b_Join);
}

function CheckSpectateButton(bool Available)
{
	if ( t_Footer == None || t_Footer.b_Spectate == None )
		return;

	if ( Available )
		EnableComponent(t_Footer.b_Spectate);
	else DisableComponent(t_Footer.b_Spectate);
}

function CheckRefreshButton(bool Available)
{
	if ( t_Footer == None || t_Footer.b_Refresh == None )
		return;

	if ( Available )
		EnableComponent(t_Footer.b_Refresh);
	else DisableComponent(t_Footer.b_Refresh);
}

function JoinClicked();
function SpectateClicked();
function FilterClicked();
function RefreshClicked()
{
	Refresh();
}

// Returns whether the refresh button should be available for this panel - also gives chance to modify caption, if necessary
function bool IsRefreshAvailable( out string ButtonCaption )
{
	ButtonCaption = RefreshCaption;
	return true;
}

// Returns whether the spectate button should be available for this panel - also gives chance to modify caption, if necessary
function bool IsSpectateAvailable( out string ButtonCaption )
{
	ButtonCaption = SpectateCaption;
	return true;
}

// Returns whether the join button should be available for this panel - also gives chance to modify caption, if necessary
function bool IsJoinAvailable( out string ButtonCaption )
{
	ButtonCaption = JoinCaption;
	return true;
}

// Returns whether the filter button should be available for this panel - also gives chance to modify caption, if necessary
function bool IsFilterAvailable( out string ButtonCaption )
{
	ButtonCaption = FilterCaption;
	return false;
}

function ShowNetworkError( optional string ErrorMsg )
{
	local GUIPage Page;

	if ( ErrorMsg == "" )
		ErrorMsg = UnspecifiedNetworkError;

	Page = Controller.ShowQuestionDialog( ErrorMsg, QBTN_AbortRetry, QBTN_Abort );
	if ( Page != None )
		Page.OnClose = NetworkErrorClosed;
}

function NetworkErrorClosed( bool bCancelled )
{
}

defaultproperties
{
    MustUpgradeString="Upgrade available. Please refresh the News page."
    UnspecifiedNetworkError="There was an unknown error while attempting to connect to the network."

	StartQueryString="Querying Master Server"
	AuthFailString="Authentication Failed"
	ConnFailString="Connection Failed"
	ConnTimeoutString="Connection Timed Out"
	QueryCompleteString="Query Complete!"
	RetryString=" - Retrying"
	ReadyString="Ready"

	BackCaption="BACK"
	JoinCaption="JOIN"
	SpectateCaption="SPECTATE"
	RefreshCaption="REFRESH"
	FilterCaption="FILTERS"

	bFillHeight=True
	WinWidth=1.0
	WinHeight=1.0
	WinTop=0.0
	WinLeft=0.0
    FadeInTime=0.25
	bCommonButtonWidth=true
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Di 5.9.2006 22:28:52.000 - Creation time: Do 14.8.2014 09:58:53.086 - Created with UnCodeX