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// ==================================================================== // (C) 2002, Epic Games // ==================================================================== class UT2K4ModsAndDemos extends Ut2K4MainPage; #exec OBJ LOAD FILE=InterfaceContent.utx var Ut2K4Community tp_Community; var UT2K4UserMods tp_UserMods; var UT2K4Ownage tp_Ownage; var UT2K4Demos tp_Demos; var UT2K4Movies tp_Movies; var MasterServerClient MSC; var UT2K4ModFooter MyFooter; var localized string ConnectFailed; var localized string ConnectTimeout; var localized string CommunityMessageHeader; var bool bAlreadyNotified; function InitComponent(GUIController MyController, GUIComponent MyOwner) { local int i; MyFooter = UT2K4ModFooter(t_Footer); Super.InitComponent(MyController, MyOwner); tp_Community = Ut2K4Community( c_Tabs.AddTab(PanelCaption[i],"GUI2K4.Ut2K4Community",, PanelHint[i++])); tp_UserMods = UT2K4UserMods( c_Tabs.AddTab(PanelCaption[i],"GUI2K4.UT2K4UserMods",, PanelHint[i++])); tp_Ownage = UT2K4Ownage( c_Tabs.AddTab(PanelCaption[i],"GUI2K4.UT2K4Ownage",, PanelHint[i++])); tp_Demos = UT2K4Demos( c_Tabs.AddTab(PanelCaption[i],"GUI2K4.UT2K4Demos",, PanelHint[i++])); tp_Movies = UT2K4Movies( c_Tabs.AddTab(PanelCaption[i],"GUI2K4.UT2K4Movies",, PanelHint[i++])); if ( tp_Demos.lb_DemoList.List.ItemCount<=0 ) tp_Demos.MyButton.DisableMe(); MSC = PlayerOwner().Level.Spawn( class'MasterServerClient' ); MSC.OwnageLevel = tp_Ownage.OwnageLevel; MSC.OnReceivedModMOTDData = MyReceivedModMOTDData; MSC.OnReceivedOwnageItem = MyReceivedOwnageItem; MSC.OnQueryFinished = MyOnQueryFinished; MSC.StartQuery(CTM_GetModMOTD); } function MyOnQueryFinished( MasterServerClient.EResponseInfo ResponseInfo, int Info ) { if (ResponseInfo==RI_Success) { tp_Community.ModRevLevel = MSC.ModRevLevel; tp_Community.LastModRevLevel = tp_Community.ModRevLevel; tp_Community.saveconfig(); return; } switch (ResponseInfo) { case RI_AuthenticationFailed: Controller.OpenMenu(Controller.NetworkMsgMenu,"RI_AuthenticationFailed","");break; case RI_ConnectionFailed: tp_Community.CommunityNews.SetContent(ConnectFailed); break; case RI_ConnectionTimeout: Controller.OpenMenu(Controller.NetworkMsgMenu,"RI_ConnectionTimeout","");break; tp_Community.CommunityNews.SetContent(ConnectTimeout); break; case RI_MustUpgrade: Controller.OpenMenu(Controller.NetworkMsgMenu,"RI_MustUpgrade","");break; case RI_DevClient: Controller.OpenMenu(Controller.NetworkMsgMenu,"RI_DevClient","");break; case RI_BadClient: Controller.OpenMenu(Controller.NetworkMsgMenu,"RI_BadClient","");break; case RI_BannedClient: Controller.OpenMenu(Controller.NetworkMsgMenu,"RI_BannedClient",MSC.OptionalResult);break; case RI_UTANBan: Controller.OpenMenu(Controller.NetworkMsgMenu,"RI_UTANBan","");break; } } function MyReceivedModMOTDData(string data ) { if (Data!="" && tp_Community!=None) { if (CommunityMessageHeader!="") { ReplaceText(CommunityMessageHeader,"|",chr(13)); CommunityMessageHeader = CommunityMessageHeader$chr(13); } tp_Community.CommunityNews.SetContent(CommunityMessageHeader$Data, Chr(13)); } } function MyReceivedOwnageItem(int Level, string ItemName, string ItemDesc, string ItemURL) { tp_Ownage.AddMap(Level,ItemName,ItemDesc,ItemURL); } event Closed(GUIComponent Sender, bool bCancelled) { if (MSC!=None) MSC.Destroy(); } function HandleClick(int Button) { } defaultproperties { Begin Object class=GUIHeader name=ModHeader Caption="The UT2004 Community" RenderWeight=0.3 End Object Begin Object Class=Ut2K4ModFooter Name=ModFooter WinWidth=1.000000 WinLeft=0.000000 WinTop=0.957943 RenderWeight=0.3 End Object t_Header=ModHeader t_Footer=ModFooter WinWidth=1.0 WinHeight=1.0 WinTop=0.0 WinLeft=0.0 PanelCaption(0)="News" PanelCaption(1)="User Mods" PanelCaption(2)="Ownage Maps" PanelCaption(3)="Demos" PanelCaption(4)="Movies" PanelHint(0)="Get the latest news from the UT2004 community..." PanelHint(1)="Activate a user mod that is already installed..." PanelHint(2)="Epic recommends..." PanelHint(3)="Replay a pre-recorded demo file..." PanelHint(4)="View fan movies created with UnrealEd and Matinee" // Cannot clear references in Closed() if bPersistent // so override new default of true, for now bPersistent=False ConnectFailed="The UT2004 master server could not be reached. Please try again later." ConnectTimeout="Your connection to the UT2004 master server has timed out" } |
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