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//============================================================================= // JBGUIPanelConfigLlama // Copyright 2003 by Wormbo <wormbo@onlinehome.de> // $Id: JBGUIPanelConfigLlama.uc,v 1.13 2004/05/31 19:46:51 wormbo Exp $ // // User interface panel for Llama Hunt configuration. //============================================================================= class JBGUIPanelConfigLlama extends JBGUIPanelConfig; //============================================================================= // Variables //============================================================================= var private bool bInitialized; // used to prevent executing SaveINISettings() during initialization var automated GUILabel RewardLabel; var automated JBGUIComponentTrackbar RewardAdrenaline; var automated JBGUIComponentTrackbar RewardHealth; var automated JBGUIComponentTrackbar RewardShield; var automated JBGUIComponentTrackbar MaxLlamaDuration; var automated moCheckbox LlamaizeOnJailDisconnect; //============================================================================= // InitComponent // // Loads the configurable values. //============================================================================= function InitComponent(GUIController MyController, GUIComponent MyOwner) { Super.InitComponent(MyController, MyOwner); LoadINISettings(); } //============================================================================= // LoadINISettings // // Loads the values of all config GUI controls. //============================================================================= function LoadINISettings() { bInitialized = False; RewardAdrenaline.SetValue(class'JBAddonLlama'.default.RewardAdrenaline); RewardHealth.SetValue(class'JBAddonLlama'.default.RewardHealth); RewardShield.SetValue(class'JBAddonLlama'.default.RewardShield); MaxLlamaDuration.SetValue(class'JBAddonLlama'.default.MaximumLlamaDuration); LlamaizeOnJailDisconnect.Checked(class'JBAddonLlama'.default.bLlamaizeOnJailDisconnect); bInitialized = True; } //============================================================================= // SaveINISettings // // Called when a value of a control changed. // Saves the values of all config GUI controls. //============================================================================= function SaveINISettings(GUIComponent Sender) { if ( !bInitialized ) return; class'JBAddonLlama'.default.RewardAdrenaline = RewardAdrenaline.GetValue(); class'JBAddonLlama'.default.RewardHealth = RewardHealth.GetValue(); class'JBAddonLlama'.default.RewardShield = RewardShield.GetValue(); class'JBAddonLlama'.default.MaximumLlamaDuration = MaxLlamaDuration.GetValue(); class'JBAddonLlama'.default.bLlamaizeOnJailDisconnect = LlamaizeOnJailDisconnect.IsChecked(); class'JBAddonLlama'.static.StaticSaveConfig(); } //============================================================================= // ResetConfiguration // // Resets the configurable properties to their default values. //============================================================================= function ResetConfiguration() { class'JBAddonLlama'.static.ResetConfig(); LoadINISettings(); } //============================================================================= // Default properties //============================================================================= defaultproperties { Begin Object Class=JBGUIComponentTrackbar Name=trkMaximumLlamaDuration WinTop =0.0 // row 1 WinLeft =0.0 WinHeight =0.1 WinWidth =1.0 CaptionWidth = -1; SliderWidth = 0.34; EditBoxWidth = 0.18; Caption="Llama Hunt duration" Hint="Maximum duration of a llama hunt." MinValue=10 MaxValue=120 bIntegerOnly=True OnChange=SaveINISettings End Object MaxLlamaDuration = trkMaximumLlamaDuration Begin Object Class=GUILabel Name=LlamaKillRewardLabel WinTop =0.2 // row 2 WinLeft =0.0 WinHeight =0.1 WinWidth =1.0 Caption="Rewards for killing a Llama:" TextColor = (R=255,G=255,B=255); End Object RewardLabel = LlamaKillRewardLabel Begin Object Class=JBGUIComponentTrackbar Name=trkRewardAdrenaline WinTop=0.3 WinLeft =0.0 WinHeight =0.1 WinWidth =1.0 CaptionWidth = -1; SliderWidth = 0.34; EditBoxWidth = 0.18; LeftIndent = 0.05 Caption="Adrenaline" Hint="Adrenaline gained for killing a llama." MinValue=0 MaxValue=100 bIntegerOnly=True OnChange=SaveINISettings End Object RewardAdrenaline = trkRewardAdrenaline Begin Object Class=JBGUIComponentTrackbar Name=trkRewardHealth WinTop=0.45 WinLeft =0.0 WinHeight =0.1 WinWidth =1.0 CaptionWidth = -1; SliderWidth = 0.34; EditBoxWidth = 0.18; LeftIndent = 0.05 Caption="Health" Hint="Health gained for killing a llama." MinValue=0 MaxValue=199 bIntegerOnly=True OnChange=SaveINISettings End Object RewardHealth = trkRewardHealth Begin Object Class=JBGUIComponentTrackbar Name=trkRewardShield WinTop=0.6 WinLeft =0.0 WinHeight =0.1 WinWidth =1.0 CaptionWidth = -1; SliderWidth = 0.34; EditBoxWidth = 0.18; LeftIndent = 0.05 Caption="Shield" Hint="Shield gained for killing a llama." MinValue=0 MaxValue=150 bIntegerOnly=True OnChange=SaveINISettings End Object RewardShield = trkRewardShield Begin Object Class=moCheckbox Name=chkLlamaizeOnJailDisconnect WinTop =0.8 WinLeft =0.0 WinHeight =0.1 WinWidth =1.0 Caption="Llamaize players who disconnect in jail" Hint="Llamaize players who disconnect while jailed and reconnect to gain freedom." OnChange=SaveINISettings End Object LlamaizeOnJailDisconnect = chkLlamaizeOnJailDisconnect WinTop=0.330 WinLeft=0.360 WinWidth=0.610 WinHeight=0.600 } |
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