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//----------------------------------------------------------- // //----------------------------------------------------------- class DECO_Barricade extends DECO_Smashable; #exec OBJ LOAD FILE=..\StaticMeshes\ONS-BPJW1.usx //============================================================================= // defaultproperties //============================================================================= defaultproperties { Health=50 EffectWhenDestroyed=class'fxBarricadeBreak' bDamageable=true bCanBeDamaged=true DrawType=DT_StaticMesh StaticMesh=StaticMesh'ONS-BPJW1.BarricadeMesh' DrawScale=1 AmbientGlow=48 bUnlit=false CollisionHeight=40 CollisionRadius=48 PrePivot=(X=0,Y=0,Z=40) bImperviusToPlayer=false } |
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