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OnslaughtBP.DECO_BreakablePost


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//-----------------------------------------------------------
//
//-----------------------------------------------------------
class DECO_BreakablePost extends DECO_Smashable;

#exec OBJ LOAD FILE=..\StaticMeshes\ONS-BPJW1.usx

//=============================================================================
// defaultproperties
//=============================================================================

defaultproperties
{
	Health=40
	EffectWhenDestroyed=class'fxSignBreak'
    DrawType=DT_StaticMesh
    StaticMesh=StaticMesh'ONS-BPJW1.RoadSignMesh'
    DrawScale=1
    AmbientGlow=48
    bUnlit=false
	CollisionHeight=80
	CollisionRadius=8
	PrePivot=(X=0,Y=0,Z=80)
	bNeedsSingleShot=true
}

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Class file time: Di 5.9.2006 22:31:52.000 - Creation time: Do 14.8.2014 09:58:37.457 - Created with UnCodeX