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OnslaughtSpecialsLiteV2.ACTION_IfSidesSwapped


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/******************************************************************************
Enters the following section only if sides are switched on an Onslaught map.

Creation date: 2010-08-08 15:12
Last change: $Id$
Copyright (c) 2010, Wormbo
******************************************************************************/

class ACTION_IfSidesSwapped extends ScriptedAction;


var() bool bSidesSwitched;


function ProceedToNextAction(ScriptedController C)
{
	C.ActionNum += 1;
	if (ONSOnslaughtGame(C.Level.Game) == None || ONSOnslaughtGame(C.Level.Game).bSidesAreSwitched != bSidesSwitched)
		ProceedToSectionEnd(C);
}


function bool StartsSection()
{
	return true;
}


//=============================================================================
// Default values
//=============================================================================

defaultproperties
{
	bSidesSwitched = True
	ActionString = "If sides are switched"
}

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Class file time: Mo 9.8.2010 18:20:40.000 - Creation time: Do 14.8.2014 09:58:33.560 - Created with UnCodeX