Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UT2k4Assault.FX_DamageSmoke


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
// ====================================================================
// (C) 2002, Epic Games
// ====================================================================

class FX_DamageSmoke extends Emitter;

#exec OBJ LOAD FILE=..\Textures\AW-2004Particles.utx
#exec OBJ LOAD FILE=..\Textures\EpicParticles.utx

defaultproperties
{
	bNoDelete=false
	bBlockActors=False
	RemoteRole=ROLE_None
	Physics=PHYS_None
	bHardAttach=True

	AutoDestroy=1
	AutoReset=0

    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseColorScale=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        AddVelocityFromOwner=True
        Acceleration=(Z=120.000000)
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=64,G=64,R=64,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=64,G=64,R=64))
        MaxParticles=15
        StartSpinRange=(X=(Min=0.250000,Max=0.750000))
        SizeScale(0)=(RelativeSize=0.100000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=50.000000,Max=60.000000))
        ParticlesPerSecond=7.500000
        InitialParticlesPerSecond=7.500000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'AW-2004Particles.Fire.MuchSmoke1'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=2.000000,Max=2.000000)
        //VelocityLossRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=1.000000,Max=2.000000))
        AddVelocityMultiplierRange=(X=(Min=1.0000,Max=1.0000),Y=(Min=1.0000,Max=1.0000),Z=(Min=0.5000000,Max=0.5000000))
		RespawnDeadParticles=False
		LowDetailFactor=1.0
        Name="SpriteEmitter0"
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter0'

}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Di 5.9.2006 22:36:14.000 - Creation time: Do 14.8.2014 09:58:39.117 - Created with UnCodeX