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class FX_SpaceFighter_Trail_Red extends Emitter notplaceable; #exec OBJ LOAD FILE=AS_FX_TX.utx simulated function PreBeginPlay() { if ( Level.DetailMode == DM_Low ) { TrailEmitter(Emitters[0]).MaxPointsPerTrail = 100; } super.PreBeginPlay(); } simulated function SetBlueColor() { Emitters[0].Texture = Texture'AS_FX_TX.Trails.Trail_blue'; Emitters[1].ColorScale[0].Color = class'Canvas'.static.MakeColor(96, 160, 255); Emitters[1].ColorScale[1].Color = class'Canvas'.static.MakeColor(48, 128, 255); Emitters[1].ColorScale[2].Color = class'Canvas'.static.MakeColor(48, 128, 255); Emitters[2].ColorScale[1].Color = class'Canvas'.static.MakeColor(64, 112, 220); Emitters[2].ColorScale[2].Color = class'Canvas'.static.MakeColor(64, 112, 220); } defaultproperties { Begin Object Class=TrailEmitter Name=TrailEmitter0 TrailLocation=PTTL_FollowEmitter MaxPointsPerTrail=200 DistanceThreshold=50.0 UseCrossedSheets=true PointLifeTime=0.75 MaxParticles=1 StartSizeRange=(X=(Min=4.0,Max=4.0)) InitialParticlesPerSecond=2000.000000 AutomaticInitialSpawning=false SecondsBeforeInactive=0.0 Texture=Texture'AS_FX_TX.Trails.Trail_red' LifetimeRange=(Min=999999,Max=999999) TrailShadeType=PTTST_Linear Name="TrailEmitter0" End Object Emitters(0)=TrailEmitter'TrailEmitter0' Begin Object Class=SpriteEmitter Name=SpriteEmitter15 UseColorScale=True ColorScale(0)=(Color=(B=96,G=160,R=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=48,G=128,R=255)) ColorScale(2)=(RelativeTime=0.900000,Color=(B=48,G=128,R=255)) ColorScale(3)=(RelativeTime=1.000000) Opacity=1.0 CoordinateSystem=PTCS_Relative MaxParticles=20 StartLocationOffset=(X=30.000000) SpinParticles=True StartSpinRange=(X=(Max=1.000000)) UseSizeScale=True UseRegularSizeScale=False SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=0.150000,RelativeSize=2.000000) SizeScale(2)=(RelativeTime=0.750000,RelativeSize=2.000000) SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.000000) StartSizeRange=(X=(Min=3.000000,Max=6.000000)) UniformSize=True InitialParticlesPerSecond=2000.000000 SecondsBeforeInactive=0.0 Texture=Texture'EpicParticles.Flares.FlashFlare1' LifetimeRange=(Min=0.500000,Max=0.500000) StartVelocityRange=(X=(Min=-75.000000,Max=-75.000000)) Name="SpriteEmitter15" End Object Emitters(1)=SpriteEmitter'SpriteEmitter15' Begin Object Class=SpriteEmitter Name=SpriteEmitter26 UseColorScale=True ColorScale(1)=(RelativeTime=0.330000,Color=(B=64,G=112,R=220,A=255)) ColorScale(2)=(RelativeTime=0.660000,Color=(B=64,G=112,R=220,A=255)) ColorScale(3)=(RelativeTime=1.000000) Opacity=0.660000 CoordinateSystem=PTCS_Relative MaxParticles=2 StartLocationOffset=(X=23.000000) SpinParticles=True SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000) SpinsPerSecondRange=(X=(Min=0.050000,Max=0.050000)) StartSpinRange=(X=(Max=1.000000)) StartSizeRange=(X=(Min=30.000000,Max=50.000000)) UniformSize=True InitialParticlesPerSecond=10.000000 AutomaticInitialSpawning=False SecondsBeforeInactive=0.0 DrawStyle=PTDS_Brighten Texture=Texture'AS_FX_TX.Flares.Laser_Flare' LifetimeRange=(Min=1.000000,Max=2.000000) Name="SpriteEmitter26" End Object Emitters(2)=SpriteEmitter'SpriteEmitter26' bStasis=false bDirectional=true bHardAttach=true bNoDelete=false RemoteRole=ROLE_None } |
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