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UTClassic.ClassicGrenadeFire


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class ClassicGrenadeFire extends ClassicRocketMultifire;

function Projectile SpawnProjectile(Vector Start, Rotator Dir)
{
	return Weapon.Spawn(ProjectileClass,,, Start, Dir);
}

defaultproperties
{
    ProjectileClass=class'XWeapons.Grenade'
}

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Class file time: Di 5.9.2006 22:36:14.000 - Creation time: Do 14.8.2014 09:58:36.054 - Created with UnCodeX