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UTClassic.ClassicGrenadeFire

Extends
ClassicRocketMultifire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- XWeapons.ProjectileFire
      |   
      +-- XWeapons.RocketMultiFire
         |   
         +-- UTClassic.ClassicRocketMultifire
            |   
            +-- UTClassic.ClassicGrenadeFire

Variables Summary
Inherited Variables from XWeapons.RocketMultiFire
FlockIndex, LooseSpread, MaxLoad, TightSpread

Functions Summary
functionProjectile SpawnProjectile (Vector Start, Rotator Dir))
Inherited Functions from UTClassic.ClassicRocketMultifire
DoFireEffect, ModeDoFire, ModeTick
Inherited Functions from XWeapons.RocketMultiFire
DoFireEffect, InitEffects, ModeDoFire, ModeHoldFire, ModeTick, PlayFireEnd, PlayFiring, PlayStartHold, ServerPlayLoading, SpawnProjectile


Functions Detail

SpawnProjectile Source code

function Projectile SpawnProjectile ( Vector Start, Rotator Dir) )


Defaultproperties

defaultproperties
{
    ProjectileClass=class'XWeapons.Grenade'
}

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Creation time: Do 14.8.2014 09:58:01.957 - Created with UnCodeX