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class LinkMuzFlashBeam3rd extends xEmitter; #exec OBJ LOAD FILE=XEffectMat.utx defaultproperties { Style=STY_Translucent Skins(0)=Texture'XEffectMat.link_muz_green' mRandOrient=True mSizeRange(0)=50.0 mSizeRange(1)=60.0 mLifeRange(0)=0.25 mLifeRange(1)=0.25 mSpeedRange(0)=0.0 mSpeedRange(1)=0.0 mRegen=True mRegenRange(0)=12.0 mRegenRange(1)=12.0 mSpinRange(0)=-100.0 mSpinRange(1)=100.0 mStartParticles=1 mMaxParticles=6 mColorRange(0)=(R=180,G=180,B=180,A=255) mColorRange(1)=(R=180,G=180,B=180,A=255) mPosRelative=true mAttenuate=true mAttenKa=0.2 Physics=PHYS_Trailer } |
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