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class DominationPoint_rc extends Resource; #exec OBJ LOAD FILE=XGameTextures.utx #exec STATICMESH IMPORT NAME=DominationPointMesh FILE=Models\DominationPoint.lwo COLLISION=0 #exec STATICMESH IMPORT NAME=DomAMesh FILE=Models\A.lwo COLLISION=0 #exec STATICMESH IMPORT NAME=DomBMesh FILE=Models\B.lwo COLLISION=0 #exec STATICMESH IMPORT NAME=DomRing FILE=Models\Ring.lwo COLLISION=0 |
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