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// ==================================================================== // Class: xVoting.MapVoteMapListConfigPage // // this page allows modification of the DefaultMapListLoader // configuration variables that could not be // // Written by Bruce Bickar // (c) 2003, Epic Games, Inc. All Rights Reserved // ==================================================================== class MapVoteMapListConfigPage extends GUICustomPropertyPage DependsOn(VotingHandler); var automated GUIButton b_Return; var automated moCheckBox ch_UseMapList; var automated moEditBox ed_MapListPrefix; var automated MultiSelectListBox lb_MapList; var localized string sbCaption; var array<CacheManager.GameRecord> GameTypes; // autosave var bool bChanged; //------------------------------------------------------------------------------------------------ function InitComponent(GUIController MyController, GUIComponent MyOwner) { local int i; Super.Initcomponent(MyController, MyOwner); // load game types class'CacheManager'.static.GetGameTypeList(GameTypes); ch_UseMapList.SetComponentValue(string(class'xVoting.DefaultMapListLoader'.default.bUseMapList)); if( class'xVoting.DefaultMapListLoader'.default.bUseMapList ) { DisableComponent(ed_MapListPrefix); EnableComponent(lb_MapList); } else { EnableComponent(ed_MapListPrefix); DisableComponent(lb_MapList); } ed_MapListPrefix.SetComponentValue(class'xVoting.DefaultMapListLoader'.default.MapNamePrefixes); LoadMapLists(); for(i=0; i<class'xVoting.DefaultMapListLoader'.default.MapListTypeList.Length; i++) lb_MapList.List.Find(class'xVoting.DefaultMapListLoader'.default.MapListTypeList[i],False,True); sb_Main.SetPosition(0.040000,0.146615,0.553789,0.507031); sb_Main.ManageComponent(lb_MapList); sb_Main.bFillClient=true; sb_Main.Caption = sbCaption; b_Ok.OnClick=OkClick; bChanged = False; } //------------------------------------------------------------------------------------------------ //function InternalOnOpen() //{ //} //------------------------------------------------------------------------------------------------ function LoadMapLists() { local int i; lb_MapList.List.Clear(); for(i=0; i<GameTypes.Length; i++) lb_MapList.List.Add(GameTypes[i].GameName $ " MapList", none, GameTypes[i].MapListClassName); } //------------------------------------------------------------------------------------------------ function UseMapList_Change(GUIComponent Sender) { bChanged=True; if( bool(ch_UseMapList.GetComponentValue()) ) { DisableComponent(ed_MapListPrefix); EnableComponent(lb_MapList); } else { EnableComponent(ed_MapListPrefix); DisableComponent(lb_MapList); } } //------------------------------------------------------------------------------------------------ function MapListChange(GUIComponent Sender) { bChanged=True; } //------------------------------------------------------------------------------------------------ function SaveChange() { local int i; local string SelectedMapLists; local array<string> MapListArray; if( bChanged ) { SelectedMapLists = lb_MapList.List.GetExtra(); Split(SelectedMapLists, ",", MapListArray); class'xVoting.DefaultMapListLoader'.default.MapListTypeList.Length = MapListArray.Length; for(i=0; i<MapListArray.Length; i++) class'xVoting.DefaultMapListLoader'.default.MapListTypeList[i] = MapListArray[i]; class'xVoting.DefaultMapListLoader'.default.bUseMapList = bool(ch_UseMapList.GetComponentValue()); class'xVoting.DefaultMapListLoader'.default.MapNamePrefixes = ed_MapListPrefix.GetComponentValue(); class'xVoting.DefaultMapListLoader'.static.StaticSaveConfig(); bChanged=False; } } //------------------------------------------------------------------------------------------------ function bool OkClick(GUIComponent Sender) { SaveChange(); Controller.CloseMenu(false); return true; } defaultproperties { Begin Object class=moCheckbox Name=MapListCheckBox Caption="Use Map Cycle List" Hint="Load map names from the specified maps lists or using the prefix." TabOrder=0 CaptionWidth=0.8 ComponentWidth=0.2 //LabelStyleName="DarkTextLabel" OnChange=UseMapList_Change WinWidth=0.543576 WinHeight=0.037500 WinLeft=0.227792 WinTop=0.087519 bScaleToParent=true bBoundToParent=True End Object ch_UseMapList = MapListCheckBox Begin Object Class=MultiSelectListBox Name=MapListListBox Hint="Select each maplist type to load map names from." WinWidth=0.553789 WinHeight=0.507031 WinLeft=0.040000 WinTop=0.146615 TabOrder=1 bVisibleWhenEmpty=true OnChange=MapListChange bScaleToParent=true bBoundToParent=True End Object lb_MapList = MapListListBox Begin Object Class=moEditBox Name=MapListLoaderPrefixEditBox Caption = "Map Prefixes" Hint="List of map name prefixes. If more than one separate each with commas." TabOrder=2 WinWidth=0.787323 WinHeight=0.037500 WinLeft=0.108671 WinTop=0.812161 CaptionWidth=0.4 ComponentWidth=0.6 //LabelStyleName = "DarkTextLabel" OnChange=MapListChange bScaleToParent=true bBoundToParent=True End Object ed_MapListPrefix = MapListLoaderPrefixEditBox Background=None WindowName="Map Voting List Configuration" bAcceptsInput=false WinWidth=0.6 WinHeight=0.8 WinLeft=0.2 WinTop=0.1 DefaultWidth=0.6 DefaultHeight=0.8 DefaultLeft=0.2 DefaultTop=0.1 sbCaption="Map Cycle List" } |
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