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Editor.CylinderBuilder

Extends
BrushBuilder

Core.Object
|   
+-- Editor.BrushBuilder
   |   
   +-- Editor.CylinderBuilder

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
CylinderBuilder
boolAlignToSide
nameGroupName
floatHeight
boolHollow
floatInnerRadius
floatOuterRadius
intSides
Inherited Variables from Editor.BrushBuilder
BitmapFilename, Group, MergeCoplanars, Polys, ToolTip, Vertices
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Editor.BrushBuilder
BuilderPoly
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
functionbool Build ()))
function BuildCylinder (int Direction, bool AlignToSide, int Sides, float Height, float Radius ))
Inherited Functions from Editor.BrushBuilder
BadParameters, BeginBrush, Build, EndBrush, GetPolyCount, GetVertex, GetVertexCount, Poly3i, Poly4i, PolyBegin, PolyEnd, Polyi, Vertex3f, Vertexv
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

CylinderBuilder

AlignToSide Source code

var(CylinderBuilder) bool AlignToSide;

GroupName Source code

var(CylinderBuilder) name GroupName;

Height Source code

var(CylinderBuilder) float Height;

Hollow Source code

var(CylinderBuilder) bool Hollow;

InnerRadius Source code

var(CylinderBuilder) float InnerRadius;

OuterRadius Source code

var(CylinderBuilder) float OuterRadius;

Sides Source code

var(CylinderBuilder) int Sides;


Functions Detail

Build Source code

function bool Build ( ) )

BuildCylinder Source code

function BuildCylinder ( int Direction, bool AlignToSide, int Sides, float Height, float Radius ) )


Defaultproperties

defaultproperties
{
	Height=256
	OuterRadius=512
	InnerRadius=384
	Sides=8
	GroupName=Cylinder
	AlignToSide=true
	Hollow=false
	BitmapFilename="BBCylinder"
	ToolTip="Cylinder"
}

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Creation time: Do 14.8.2014 09:58:02.713 - Created with UnCodeX