Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- XPickups.TournamentPickup | +-- JBAddonJailCard.JBPickupJailCard
Variables Summary | |
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class<LocalMessage> | ConsoleMessageClass |
Decoration | Decoration |
JBAddonJailCard | MyAddon |
Class<Decoration> | MyDecoration |
Inherited Variables from Engine.Pickup |
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bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
Functions Summary | ||
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BeginState ())) Pickup | ||
DeleteDecoration (Actor Other, Pawn P)) | ||
bool | setMyAddon (JBAddonJailCard JC)) | |
SpawnDeco ())) | ||
Touch (Actor Other )) Pickup |
Inherited Functions from XPickups.TournamentPickup |
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RespawnEffect |
States Summary |
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Pickup Source code |
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auto state Pickup |
BeginState, Touch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { DrawType = DT_StaticMesh; StaticMesh = StaticMesh'JBToolbox.SwitchMeshes.JBReleaseKey'; Skins(0) = Shader'JBToolbox.SwitchSkins.JBKeyFinalRed'; bAmbientGlow=true; Physics=PHYS_Rotating; RotationRate=(Yaw=24000); DrawScale=0.6; MyDecoration = Class'JBDecoJailCardBasket'; Style=STY_AlphaZ; ScaleGlow=0.6; CullDistance=+4500.0; MaxDesireability=0.3; MessageClass=class'JBJailCardMessageScreen'; ConsoleMessageClass=class'JBJailCardMessageConsole'; PickupSound=sound'2K4MenuSounds.msfxDrag'; CollisionRadius=24.0; } |
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