| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- JBAddonJailCard.JBPickupJailCard
| Variables Summary | |
|---|---|
| class<LocalMessage> | ConsoleMessageClass |
| Decoration | Decoration |
| JBAddonJailCard | MyAddon |
| Class<Decoration> | MyDecoration |
| Inherited Variables from Engine.Pickup |
|---|
| bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
| Functions Summary | ||
|---|---|---|
![]() | BeginState ())) Pickup | |
![]() | DeleteDecoration (Actor Other, Pawn P)) | |
![]() | bool | setMyAddon (JBAddonJailCard JC)) |
![]() | SpawnDeco ())) | |
![]() | Touch (Actor Other )) Pickup | |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| States Summary |
|---|
| Pickup Source code |
|---|
|
auto state Pickup |
| BeginState, Touch |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginState Pickup Source code
DeleteDecoration Source code
setMyAddon Source code
SpawnDeco Source code
Touch Pickup Source code| Defaultproperties |
|---|
defaultproperties
{
DrawType = DT_StaticMesh;
StaticMesh = StaticMesh'JBToolbox.SwitchMeshes.JBReleaseKey';
Skins(0) = Shader'JBToolbox.SwitchSkins.JBKeyFinalRed';
bAmbientGlow=true;
Physics=PHYS_Rotating;
RotationRate=(Yaw=24000);
DrawScale=0.6;
MyDecoration = Class'JBDecoJailCardBasket';
Style=STY_AlphaZ;
ScaleGlow=0.6;
CullDistance=+4500.0;
MaxDesireability=0.3;
MessageClass=class'JBJailCardMessageScreen';
ConsoleMessageClass=class'JBJailCardMessageConsole';
PickupSound=sound'2K4MenuSounds.msfxDrag';
CollisionRadius=24.0;
}
|
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