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JBVehicles.JBLeviathanFactory

Extends
JBVehicleFactory

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.SVehicleFactory
      |   
      +-- JBVehicles.JBVehicleFactory
         |   
         +-- JBVehicles.JBLeviathanFactory

Variables Summary
Inherited Variables from JBVehicles.JBVehicleFactory
bInitiallyActive, bLockedForOpponent, BlueBuildEffectClass, bPreSpawn, bResetting, BuildEffect, EventVehicleDestroyed, LastSpawned, PreSpawnEffectTime, RedBuildEffectClass, RespawnTime, TeamNum
Inherited Variables from Engine.SVehicleFactory
MaxVehicleCount, MyMarker, VehicleClass, VehicleCount

Functions Summary
Inherited Functions from JBVehicles.JBVehicleFactory
PostBeginPlay, Reset, SpawnBuildEffect, SpawnVehicle, Timer, Trigger, UpdatePrecacheMaterials, VehicleDestroyed
Inherited Functions from Engine.SVehicleFactory
PreBeginPlay, Trigger, VehicleDestroyed, VehiclePossessed, VehicleUnPossessed


Defaultproperties

defaultproperties
{
  RespawnTime=120.000000
  RedBuildEffectClass=Class'OnslaughtFull.ONSMASBuildEffectRed'
  BlueBuildEffectClass=Class'OnslaughtFull.ONSMASBuildEffectBlue'
  VehicleClass=Class'OnslaughtFull.ONSMobileAssaultStation'
  Mesh=SkeletalMesh'ONSFullAnimations.MASchassis'
  CollisionRadius=230.000000
  CollisionHeight=90.000000
}

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Creation time: Do 14.8.2014 09:58:11.458 - Created with UnCodeX