| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.SVehicleFactory
|
+-- JBVehicles.JBVehicleFactory
|
+-- JBVehicles.JBRaptorFactory
| Variables Summary |
|---|
| Inherited Variables from Engine.SVehicleFactory |
|---|
| MaxVehicleCount, MyMarker, VehicleClass, VehicleCount |
| Functions Summary |
|---|
| Inherited Functions from JBVehicles.JBVehicleFactory |
|---|
| PostBeginPlay, Reset, SpawnBuildEffect, SpawnVehicle, Timer, Trigger, UpdatePrecacheMaterials, VehicleDestroyed |
| Inherited Functions from Engine.SVehicleFactory |
|---|
| PreBeginPlay, Trigger, VehicleDestroyed, VehiclePossessed, VehicleUnPossessed |
| Defaultproperties |
|---|
defaultproperties
{
RedBuildEffectClass=Class'Onslaught.ONSAttackCraftBuildEffectRed'
BlueBuildEffectClass=Class'Onslaught.ONSAttackCraftBuildEffectBlue'
VehicleClass=Class'Onslaught.ONSAttackCraft'
Mesh=SkeletalMesh'ONSVehicles-A.AttackCraft'
CollisionRadius=80.000000
CollisionHeight=55.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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