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OnslaughtBP.DamTypeONSCicadaRocket

Extends
VehicleDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.VehicleDamageType
         |   
         +-- OnslaughtBP.DamTypeONSCicadaRocket

Variables Summary
Inherited Variables from UnrealGame.VehicleDamageType
VehicleClass
Inherited Variables from Engine.DamageType
bAlwaysGibs, bAlwaysSevers, bArmorStops, bBulletHit, bCauseConvulsions, bCausedByWorld, bCausesBlood, bDelayedDamage, bDetonatesGoop, bDirectDamage, bExtraMomentumZ, bFastInstantHit, bFlaming, bInstantHit, bKUseOwnDeathVel, bKUseTearOffMomentum, bLeaveBodyEffect, bLocationalHit, bNeverSevers, bRagdollBullet, bRubbery, bSkeletize, bSpecial, bSuperWeapon, bThrowRagdoll, bVehicleHit, DamageDesc, DamageEffect, DamageKick, DamageOverlayMaterial, DamageOverlayTime, DamageThreshold, DamageWeaponName, DeathOverlayMaterial, DeathOverlayTime, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, GibPerterbation, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, VehicleDamageScaling, VehicleMomentumScaling, ViewFlash, ViewFog

Functions Summary
Inherited Functions from Engine.DamageType
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage


Defaultproperties

defaultproperties
{
    DeathString="%k's blew %o to bits."
    MaleSuicide="%o blew himself up good."
    FemaleSuicide="%o blew herself up good."
    VehicleClass=class'ONSPRVSideGunPawn'
}



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Creation time: Do 14.8.2014 09:58:03.329 - Created with UnCodeX