Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.VehicleDamageType | +-- OnslaughtFull.DamTypeMASCannon
Variables Summary |
---|
Inherited Variables from UnrealGame.VehicleDamageType |
---|
VehicleClass |
Functions Summary |
---|
Inherited Functions from Engine.DamageType |
---|
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
---|
defaultproperties { DeathString="%o was VAPORIZED by %k!" MaleSuicide="%o was VAPORIZED!" FemaleSuicide="%o was VAPORIZED!" bArmorStops=False bNeverSevers=True bKUseTearOffMomentum=True GibPerterbation=0.5 GibModifier=2.0 bLocationalHit=False VehicleClass=class'ONSMobileAssaultStation' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |