- Extends
- AvoidMarker
This class handles the ion blast damage and bot fear.
Copyright © 2013, Wormbo
Website: http://www.koehler-homepage.de/Wormbo/
Feel free to reuse this code. Send me a note if you found it helpful or want
to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.Triggers
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+-- Engine.AvoidMarker
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+-- StormCasterV2.StormCasterBlast
var int BlastStage;
var bool bStormSpawned;
var
vector StormSpawnLocation;
StormCasterBlast
BeginState IncomingBlast Source code
function BeginState ( ) )
DamageStage IncomingBlast Source code
function DamageStage ( int Stage) )
function Reset ( ) )
SpawnStorm IncomingBlast Source code
function SpawnStorm ( ) )
defaultproperties
{
MyDamageType = class'DamTypeStormCasterBlast'
Damage = 50.0
DamageRadius = 2500.0
MomentumTransfer = 50000.0
CollisionRadius = 3000.0
CollisionHeight = 100.0
LifeSpan = 30.0
ThunderStormHeight = 6000.0
}
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Creation time: Do 14.8.2014 09:58:22.651 - Created with
UnCodeX