| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- UnrealGame.TeamAI
|
+-- UnrealGame.BombingRunTeamAI
| Variables Summary | |
|---|---|
| GameObject | Bomb |
| GameObjective | BombBase |
| GameObjective | EnemyBase |
| GameObjective | HomeBase |
| float | LastGotFlag |
| Inherited Variables from UnrealGame.TeamAI |
|---|
| AttackSquad, EnemyTeam, FreelanceSquad, NumSuperPickups, NumSupportingPlayer, Objectives, OrderList[8], OrderOffset, PickedObjective, Squads, SquadType, SuperPickups[16], Team |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | SquadAI | AddSquadWithLeader (Controller C, GameObjective O)) |
![]() | CallForBall (Pawn Recipient)) | |
![]() | SetObjectiveLists ())) | |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddSquadWithLeader Source code
CallForBall Source code
SetObjectiveLists Source code| Defaultproperties |
|---|
defaultproperties
{
OrderList(0)=ATTACK
OrderList(1)=ATTACK
OrderList(2)=DEFEND
OrderList(3)=ATTACK
OrderList(4)=FREELANCE
OrderList(5)=DEFEND
OrderList(6)=ATTACK
OrderList(7)=DEFEND
SquadType=class'UnrealGame.BombingRunSquadAI'
} |
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