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UnrealGame.BombingRunTeamAI

Extends
TeamAI

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- UnrealGame.TeamAI
         |   
         +-- UnrealGame.BombingRunTeamAI

Variables Summary
GameObjectBomb
GameObjectiveBombBase
GameObjectiveEnemyBase
GameObjectiveHomeBase
floatLastGotFlag
Inherited Variables from UnrealGame.TeamAI
AttackSquad, EnemyTeam, FreelanceSquad, NumSuperPickups, NumSupportingPlayer, Objectives, OrderList[8], OrderOffset, PickedObjective, Squads, SquadType, SuperPickups[16], Team
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionSquadAI AddSquadWithLeader (Controller C, GameObjective O))
function CallForBall (Pawn Recipient))
function SetObjectiveLists ()))
Inherited Functions from UnrealGame.TeamAI
AddHumanSquad, AddSquadWithLeader, CallForBall, CallForHelp, ClearEnemies, CriticalObjectiveWarning, FindHumanSquad, FindNewObjectiveFor, FindNewObjectives, FindSquadOf, FriendlyToward, GetLeastDefendedObjective, GetMostDefendedObjective, GetPriorityAttackObjective, GetPriorityAttackObjectiveFor, GetPriorityFreelanceObjective, GetSquadLedBy, NotifyKilled, OnThisTeam, PostBeginPlay, PutBotOnSquadLedBy, PutOnDefense, PutOnFreelance, PutOnOffense, ReAssessStrategy, RemoveFromTeam, RemoveSquad, Reset, SetBotOrders, SetObjectiveLists, SetOrders, SuperPickupAvailable, Timer
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

Bomb Source code

var GameObject Bomb;

BombBase Source code

var GameObjective BombBase;

EnemyBase Source code

var GameObjective EnemyBase;

HomeBase Source code

var GameObjective HomeBase;

LastGotFlag Source code

var float LastGotFlag;


Functions Detail

AddSquadWithLeader Source code

function SquadAI AddSquadWithLeader ( Controller C, GameObjective O) )

CallForBall Source code

function CallForBall ( Pawn Recipient) )

SetObjectiveLists Source code

function SetObjectiveLists ( ) )


Defaultproperties

defaultproperties
{
	OrderList(0)=ATTACK
	OrderList(1)=ATTACK
	OrderList(2)=DEFEND
	OrderList(3)=ATTACK
	OrderList(4)=FREELANCE
	OrderList(5)=DEFEND
	OrderList(6)=ATTACK
	OrderList(7)=DEFEND
	SquadType=class'UnrealGame.BombingRunSquadAI'
}

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Creation time: Do 14.8.2014 09:58:00.957 - Created with UnCodeX