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UTClassic.ClassicMinigunFire

Extends
MinigunFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- XWeapons.InstantFire
      |   
      +-- XWeapons.MinigunFire
         |   
         +-- UTClassic.ClassicMinigunFire

Variables Summary
Inherited Variables from XWeapons.MinigunFire
BarrelRotationsPerSec, FireTime, FiringForce, FiringSound, Gun, MaxRollSpeed, MinigunSoundVolume, RollSpeed, RoundsPerRotation, WindingForce, WindingSound, WindUpTime
Inherited Variables from XWeapons.InstantFire
DamageMax, DamageMin, DamageType, Momentum, TraceRange

Functions Summary
Inherited Functions from XWeapons.MinigunFire
BeginState, EndState, FlashMuzzleFlash, InitEffects, IsIdle, ModeTick, PlayAmbientSound, PlayFireEnd, PlayFiring, PlayPreFire, PlayStartHold, PostBeginPlay, StartBerserk, StartFiring, StartSuperBerserk, StopBerserk, StopFiring, StopRolling
Inherited Functions from XWeapons.InstantFire
DoFireEffect, DoTrace, MaxRange, SpawnBeamEffect


Defaultproperties

defaultproperties
{
	Momentum=0.0
}

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Creation time: Do 14.8.2014 09:58:01.979 - Created with UnCodeX