Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTClassic.ClassicRedBeacon

Extends
ClassicTransbeacon

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealGame.TranslocatorBeacon
         |   
         +-- XWeapons.TransBeacon
            |   
            +-- UTClassic.ClassicTransbeacon
               |   
               +-- UTClassic.ClassicRedBeacon

Variables Summary
Inherited Variables from XWeapons.TransBeacon
bCanHitOwner, bDamaged, bHitWater, bNoAI, Disruption, DisruptionThreshold, Disruptor, Flare, Sparks, Trail, TransFlareClass, TranslocationTarget, TransTrailClass

Functions Summary
Inherited Functions from UTClassic.ClassicTransbeacon
AimUp
Inherited Functions from XWeapons.TransBeacon
AimUp, BotTranslocate, Destroyed, Disrupted, EncroachedBy, EndMonitoring, EndState, HitWall, IsMonitoring, Landed, PhysicsVolumeChange, PostBeginPlay, ProcessTouch, SetTranslocationTarget, TakeDamage, Tick, Timer, Touch


Defaultproperties

defaultproperties
{
    TransTrailClass=class'TransTrailRed'
    TransFlareClass=class'TransFlareRed'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:01.992 - Created with UnCodeX