Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- XWeapons.ProjectileFire | +-- XWeapons.TransFire | +-- UTClassic.ClassicTransFire
Variables Summary |
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Inherited Variables from XWeapons.TransFire |
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RecallFireForce, RecallFireSound, TransFireForce, TransFireSound |
Inherited Variables from XWeapons.ProjectileFire |
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ProjPerFire, ProjSpawnOffset |
Functions Summary | ||
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projectile | SpawnProjectile (Vector Start, Rotator Dir)) |
Inherited Functions from XWeapons.TransFire |
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AdjustAim, AllowFire, PlayFiring, SpawnProjectile |
Inherited Functions from XWeapons.ProjectileFire |
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DoFireEffect, GetFireStart, SpawnProjectile |
Functions Detail |
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Defaultproperties |
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defaultproperties { ProjectileClass=class'UTClassic.ClassicTransBeacon' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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