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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Vehicles.BulldogMessage
Variables Summary | |
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string | FlipCarMessage |
string | GetInMessage |
string | GetOutMessage |
string | TooManyCarsMessage |
Inherited Variables from Engine.LocalMessage |
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bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Enumerations Summary |
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Inherited Enumerations from Engine.LocalMessage |
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EStackMode |
Functions Summary | ||
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string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bFadeMessage=True bIsSpecial=True bIsUnique=True Lifetime=6 bBeep=True DrawColor=(R=128,G=128,B=255,A=255) GetInMessage="Press [Use] To Enter Vehicle." GetOutMessage="Press [Use] To Exit Vehicle." TooManyCarsMessage="Too Many Cars Already!" FlipCarMessage="Press [Use] To Flip Vehicle." StackMode=SM_Down PosY=0.10 } |
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