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DracoRocketPackPawn Creation date: 2013-04-28 09:20 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- Engine.Vehicle | +-- Onslaught.ONSWeaponPawn | +-- WVDraco.DracoRocketPackPawn
Constants Summary |
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Inherited Contants from Onslaught.ONSWeaponPawn |
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FilterFrames |
Variables Summary | |
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bool | bTurnedOff |
Pawn | SwitchRequester |
Structures Summary |
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Inherited Structures from Engine.Vehicle |
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SVehicleIcon |
Functions Summary | ||
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AttachDriver (Pawn P)) | ||
ChooseFireAt (Actor A)) | ||
ConsiderSwitchingSides ())) | ||
String | GetDebugName ())) | |
KDriverEnter (Pawn P)) | ||
bool | KDriverLeave (bool bForceLeave)) | |
Timer ())) | ||
TurnOff ())) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { DrivePos=(X=0,Y=0,Z=-5) VehiclePositionString="in a Draco turret" VehicleNameString="Draco Rocket Turret" EntryPosition=(X=-50,Y=0,Z=0) EntryRadius=160.0 ExitPositions(0)=(X=-235) ExitPositions(1)=(Y=165) ExitPositions(2)=(Y=-165) ExitPositions(3)=(Z=100) GunClass=class'DracoRocketPack' CameraBone=GatlingGunAttach FPCamPos=(X=0,Y=0,Z=0) FPCamViewOffset=(X=10,Y=0,Z=30) bFPNoZFromCameraPitch=False TPCamLookat=(X=-25,Y=0,Z=0) TPCamWorldOffset=(X=0,Y=0,Z=120) TPCamDistance=300 bDrawDriverInTP=False DriverDamageMult=0.0 bHasAltFire=true bCanCarryFlag=false } |
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