defaultproperties
{
Skins(0) = Shader'EradicatorDeadRed'
AutoDestroy = True
bNoDelete = False
Begin Object Class=MeshEmitter Name=Outriggers
StaticMesh=StaticMesh'S_VH_SPMA_Dmg_04F'
UseParticleColor=True
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
DampingFactorRange=(X=(Min=0.200000,Max=0.300000),Y=(Min=0.200000,Max=0.300000),Z=(Min=0.200000,Max=0.300000))
FadeOutStartTime=0.500000
MaxParticles=4
DetailMode=DM_High
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=1.000000,Max=1.000000)
MeshSpawningStaticMesh=StaticMesh'DebrisParticleSpawns'
MeshSpawning=PTMS_Linear
MeshScaleRange=(X=(Min=0.900000,Max=0.900000),Y=(Min=0.900000,Max=0.900000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=2.000000),Y=(Max=2.000000),Z=(Max=2.000000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=1.300000,Max=1.300000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=0.800000,Max=1.000000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=300.000000,Max=500.000000))
StartVelocityRadialRange=(Min=-500.000000,Max=-500.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(6)=MeshEmitter'Outriggers'
Begin Object Class=MeshEmitter Name=RightWheel
StaticMesh=StaticMesh'S_VH_SPMA_Dmg_03F'
UseParticleColor=True
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
FadeOutStartTime=0.700000
MaxParticles=1
StartLocationRange=(X=(Min=56.000000,Max=56.000000),Y=(Min=120.000000,Max=120.000000),Z=(Min=8.000000,Max=8.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=2.000000),Y=(Max=2.000000),Z=(Max=2.000000))
StartSizeRange=(X=(Min=1.300000,Max=1.300000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Max=500.000000),Y=(Min=400.000000,Max=800.000000),Z=(Min=200.000000,Max=500.000000))
End Object
Emitters(7)=MeshEmitter'RightWheel'
Begin Object Class=MeshEmitter Name=LeftWheel
StaticMesh=StaticMesh'S_VH_SPMA_Dmg_03F'
UseParticleColor=True
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
FadeOutStartTime=0.700000
MaxParticles=1
StartLocationRange=(X=(Min=56.000000,Max=56.000000),Y=(Min=-120.000000,Max=-120.000000),Z=(Min=8.000000,Max=8.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=2.000000),Y=(Max=2.000000),Z=(Max=2.000000))
StartSizeRange=(X=(Min=1.300000,Max=1.300000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Max=500.000000),Y=(Min=-400.000000,Max=-800.000000),Z=(Min=200.000000,Max=500.000000))
End Object
Emitters(8)=MeshEmitter'LeftWheel'
Begin Object Class=MeshEmitter Name=RightFender
StaticMesh=StaticMesh'S_VH_SPMA_Dmg_02F'
UseParticleColor=True
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
DampingFactorRange=(X=(Min=0.100000,Max=0.300000),Y=(Min=0.100000,Max=0.300000),Z=(Min=0.100000,Max=0.300000))
FadeOutStartTime=0.500000
MaxParticles=1
DetailMode=DM_High
StartLocationRange=(X=(Min=64.000000,Max=64.000000),Y=(Min=132.000000,Max=132.000000),Z=(Min=16.000000,Max=16.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=2.000000),Y=(Max=2.000000),Z=(Max=2.000000))
StartSizeRange=(X=(Min=1.300000,Max=1.300000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=0.700000,Max=1.000000)
StartVelocityRange=(X=(Max=500.000000),Y=(Min=400.000000,Max=800.000000),Z=(Min=500.000000,Max=800.000000))
End Object
Emitters(9)=MeshEmitter'RightFender'
Begin Object Class=MeshEmitter Name=LeftFender
StaticMesh=StaticMesh'S_VH_SPMA_Dmg_02F'
UseParticleColor=True
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
DampingFactorRange=(X=(Min=0.100000,Max=0.300000),Y=(Min=0.100000,Max=0.300000),Z=(Min=0.100000,Max=0.300000))
FadeOutStartTime=0.500000
MaxParticles=1
DetailMode=DM_High
StartLocationRange=(X=(Min=64.000000,Max=64.000000),Y=(Min=-132.000000,Max=-132.000000),Z=(Min=16.000000,Max=16.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=2.000000),Y=(Max=2.000000),Z=(Max=2.000000))
StartSizeRange=(X=(Min=1.300000,Max=1.300000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=0.700000,Max=1.000000)
StartVelocityRange=(X=(Max=500.000000),Y=(Min=-400.000000,Max=-800.000000),Z=(Min=500.000000,Max=800.000000))
End Object
Emitters(10)=MeshEmitter'LeftFender'
Begin Object Class=MeshEmitter Name=Turret
StaticMesh=StaticMesh'S_VH_SPMA_Top'
UseParticleColor=True
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
DampingFactorRange=(X=(Min=0.100000,Max=0.300000),Y=(Min=0.100000,Max=0.300000),Z=(Min=0.100000,Max=0.300000))
FadeOutStartTime=0.700000
MaxParticles=1
StartLocationRange=(Z=(Min=128.000000,Max=128.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=1.300000,Max=1.300000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.000000,Max=1.200000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=1000.000000,Max=2000.000000))
End Object
Emitters(11)=MeshEmitter'Turret'
}
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