WVHoverTankV3.PoltergeistReflectedEnergyWave
- Extends
- PoltergeistEnergyWave
PoltergeistReflectedEnergyWave
Creation date: 2013-01-12 19:38
Last change: $Id$
Copyright © 2013, Wormbo
Website: http://www.koehler-homepage.de/Wormbo/
Feel free to reuse this code. Send me a note if you found it helpful or want
to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.Projectile
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+-- WVHoverTankV3.PoltergeistEnergyWave
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+-- WVHoverTankV3.PoltergeistReflectedEnergyWave
Inherited Variables from Engine.Projectile |
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider |
Inherited Functions from WVHoverTankV3.PoltergeistEnergyWave |
BlowUp, CanSplash, ClientSideTouch, EncroachingOn, Explode, HitWall, PostBeginPlay, PreBeginPlay, ProcessTouch, SetBlueEffects, Tick, Touch, UpdateAppearance |
Inherited Functions from Engine.Projectile |
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch |
simulated function PostNetBeginPlay ( ) )
simulated function SetBlueEffects ( bool bIsBlue) )
defaultproperties
{
ReflectedShockWaveClass = None
DrawScale = 0.75
LightRadius = 8
LightBrightness = 200
Speed = 2000.0
MaxSpeed = 2000.0
Damage = 100.0
MomentumTransfer = 10000.0
}
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Creation time: Do 14.8.2014 09:58:20.367 - Created with
UnCodeX