WVPersesMAS.PersesArtilleryShellChild
- Extends
- ONSArtilleryShellSmall
WVPersesMAS.PersesArtilleryShellChild
Creation date: 2013-12-17 22:24
Last change: $Id$
Copyright (c) 2013, Wormbo
Core.Object
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+-- Engine.Actor
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+-- Engine.Projectile
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+-- OnslaughtBP.ONSMortarShell
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+-- OnslaughtBP.ONSArtilleryShellSmall
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+-- WVPersesMAS.PersesArtilleryShellChild
Inherited Functions from OnslaughtBP.ONSMortarShell |
Destroyed, Explode, ExplodeInAir, HitWall, Landed, PostBeginPlay, ProcessTouch, SpawnEffects, StartTimer, TakeDamage, Timer |
simulated function ExplodeInAir ( ) )
simulated function PostBeginPlay ( ) )
simulated function SpawnEffects (
vector HitLocation,
vector HitNormal) )
defaultproperties
{
Damage = 200.0;
DamageRadius = 500.0;
bProjTarget = False;
ImpactSound = Sound'ShellFragmentExplodeSound';
AmbientSound = None;
TransientSoundRadius = 500.0;
ExplosionEffectClass = class'PersesArtilleryAirExplosion';
AirExplosionEffectClass = class'PersesArtilleryAirExplosion';
}
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Creation time: Do 14.8.2014 09:58:19.473 - Created with
UnCodeX