XGame.TeamBlueConfigured
- Extends
- xTeamRoster
Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UnrealGame.UnrealTeamInfo
               |   
               +-- XGame.xTeamRoster
                  |   
                  +-- XGame.TeamBlueConfigured
	| Inherited Variables from UnrealGame.UnrealTeamInfo | 
	| AI, AllowedTeamMembers[32], CurrentObjectiveProgress, DefaultRosterEntry, DesiredTeamSize, HudTeamColor, LastObjectiveTime, ObjectivesDisabledCount, Roster, RosterNames, TeamAlliance, TeamSymbolName | 
	| Inherited Functions from UnrealGame.UnrealTeamInfo | 
	| AddNamedBot, AddRandomPlayer, AddToTeam, AllBotsSpawned, AlreadyExistsEntry, BelongsOnTeam, ChooseBotClass, FillPlayerTeam, GetNamedBot, GetNextBot, GetRandomPlayer, Initialize, NeedsBotMoreThan, NextLoadOut, OverrideInitialBots, RemoveFromTeam, Reset, SetBotOrders | 
var config array<string> Characters;
static function  AddCharacter ( string CharName) )
 function bool AllBotsSpawned ( ) )
static function int FindCharIndex ( string CharName) )
static function  GetAllCharacters ( out array<string> Chars) )
 function  Initialize ( int TeamBots) )
 function  PostBeginPlay ( ) )
static function  RemoveCharacter ( int Index, int Count) )
static function  SetCharacters ( array<string> Chars) )
Creation time: Do 14.8.2014 09:58:24.478 - Created with 
UnCodeX