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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo | +-- UnrealGame.UnrealTeamInfo | +-- XGame.xTeamRoster | +-- XGame.TeamDragonBreath
Variables Summary |
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Functions Summary |
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Inherited Functions from XGame.xTeamRoster |
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AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
Defaultproperties |
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defaultproperties { TeamName="DragonBreath" TeamSymbolName="TeamSymbols_UT2003.DragonBreath" RosterNames(0)="Timrit" RosterNames(1)="Avalanche" RosterNames(2)="Stargazer" RosterNames(3)="Sphinx" RosterNames(4)="Natron" RosterNames(5)="Sorrow" RosterNames(6)="Phantom" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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