| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.TeamInfo
|
+-- UnrealGame.UnrealTeamInfo
|
+-- UnrealGame.DMRoster
|
+-- XGame.xDMRoster
|
+-- XGame.UT2K4DMRoster
| Variables Summary | |
|---|---|
| array<string> | BotList |
| array<string> | UsedBots |
| Inherited Variables from UnrealGame.DMRoster |
|---|
| Position |
| Functions Summary | ||
|---|---|---|
![]() | AddPlayerFromList ())) | |
![]() | PostBeginPlay ())) | |
![]() | PreInitialize (int TeamBots)) | |
| Inherited Functions from XGame.xDMRoster |
|---|
| AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
| Inherited Functions from UnrealGame.DMRoster |
|---|
| AddToTeam |
| Variables Detail |
|---|
To create the same team in the loading screen and actual game
| Functions Detail |
|---|
AddPlayerFromList Source code
PostBeginPlay Source code
PreInitialize Source code| Defaultproperties |
|---|
defaultproperties
{
TeamName="Death Match"
BotList(0)="Avalanche"
BotList(1)="Sorrow"
BotList(2)="Perdition"
BotList(3)="Vengeance"
BotList(4)="Stargazer"
BotList(5)="Phantom"
BotList(6)="Kain"
BotList(7)="Silhouette"
BotList(8)="Sphinx"
BotList(9)="Natron"
BotList(10)="Nafiret"
BotList(11)="Tranquility"
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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