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XGame.UT2K4DMRoster

Extends
xDMRoster
Modifiers
config

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UnrealGame.UnrealTeamInfo
               |   
               +-- UnrealGame.DMRoster
                  |   
                  +-- XGame.xDMRoster
                     |   
                     +-- XGame.UT2K4DMRoster

Variables Summary
array<string>BotList
array<string>UsedBots
Inherited Variables from UnrealGame.DMRoster
Position

Functions Summary
function AddPlayerFromList ()))
function PostBeginPlay ()))
function PreInitialize (int TeamBots))
Inherited Functions from XGame.xDMRoster
AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay
Inherited Functions from UnrealGame.DMRoster
AddToTeam


Variables Detail

BotList Source code

var array<string> BotList;

UsedBots Source code

var config array<string> UsedBots;
To create the same team in the loading screen and actual game


Functions Detail

AddPlayerFromList Source code

function AddPlayerFromList ( ) )

PostBeginPlay Source code

function PostBeginPlay ( ) )

PreInitialize Source code

function PreInitialize ( int TeamBots) )


Defaultproperties

defaultproperties
{
	TeamName="Death Match"
	
	BotList(0)="Avalanche"
	BotList(1)="Sorrow"
	BotList(2)="Perdition"
	BotList(3)="Vengeance"
	
	BotList(4)="Stargazer"
	BotList(5)="Phantom"
	BotList(6)="Kain"
	BotList(7)="Silhouette"
	
	BotList(8)="Sphinx"
	BotList(9)="Natron"
	BotList(10)="Nafiret"
	BotList(11)="Tranquility"
}

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Creation time: Do 14.8.2014 09:58:26.579 - Created with UnCodeX