Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- XGame.xMonitor | +-- XGame.xMonitorB
Variables Summary |
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Inherited Variables from XGame.xMonitor |
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BlueTeamShader, GRI, RedTeamShader, Team |
Inherited Variables from Engine.Decoration |
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bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, LastAnchor, LastValidAnchorTime, NumFrags, numLandings, PushSound, SplashTime |
Functions Summary |
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Inherited Functions from XGame.xMonitor |
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PostNetBeginPlay, SetGRI, UpdateForTeam, UpdatePrecacheMaterials |
Inherited Functions from Engine.Decoration |
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BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, NotReachableBy, PhysicsVolumeChange, TakeDamage, Timer, Trigger |
Defaultproperties |
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defaultproperties { DrawScale=1.00000 StaticMesh=StaticMesh'XGame_StaticMeshes.MonitorB' } |
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