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Core.Object | +-- XInterface.GUI | +-- XInterface.GUIComponent | +-- XInterface.GUIMultiComponent | +-- XInterface.GUIPage | +-- XInterface.UT2K3GUIPage | +-- XInterface.UT2Congratulations
Variables Summary |
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Inherited Variables from XInterface.GUIPage |
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Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
Functions Summary | ||
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SetupPage (string PageCaption, string PageMessage, string ContinueCaption, Material CongratsPic)) |
Inherited Functions from XInterface.GUIPage |
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AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
Functions Detail |
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Defaultproperties |
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defaultproperties { Begin Object Class=GUITitleBar name=CongratsHeader Caption="CONGRATULATIONS" Justification=TXTA_Center WinWidth=1.000000 WinLeft=0.000000 WinTop=0.02 StyleName="Header" End Object Begin Object Class=GUIImage Name=CongratsPicture WinTop=0.1 WinLeft=0.1 WinWidth=0.8 WinHeight=0.7 ImageStyle=ISTY_Justified ImageAlign=IMGA_Center End Object Begin Object class=GUITitleBar name=CongratsFooter WinWidth=1.000000 WinLeft=0.000000 WinTop=0.86 StyleName="Footer" Justification=TXTA_Center End Object Begin Object Class=GUIButton Name=BackButton Caption="Continue" WinWidth=0.3 WinHeight=0.04 WinLeft=0.79 WinTop=0.94 End Object Controls(0)=GUITitleBar'CongratsHeader' Controls(1)=GUIImage'CongratsPicture' Controls(2)=GUITitleBar'CongratsFooter' Controls(3)=GUIButton'BackButton' WinWidth=0.8 WinHeight=0.8 WinTop=0.1 WinLeft=0.1 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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