Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- XWeapons.DamTypeIonBlast
DamTypeStormCasterBlast
Variables Summary |
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Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
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defaultproperties { DeathString="%o was OBLITERATED by %k!" MaleSuicide="%o was OBLITERATED" FemaleSuicide="%o was OBLITERATED" WeaponClass=class'Painter' bDetonatesGoop=true GibModifier=0 bSuperWeapon=true bSkeletize=true bArmorStops=false DamageOverlayMaterial=Material'UT2004Weapons.ShockHitShader' DamageOverlayTime=1.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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