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/****************************************************************************** BetrayalMultiKillMessage Creation date: 2011-07-18 09:46 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements. Please ask for permission first, if you intend to make money off reused code. ******************************************************************************/ class BetrayalMultiKillMessage extends MultiKillMessage; static function string GetString(optional int MessageSwitch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject) { local int MaxSwitch; if (class'PlayerController'.default.bNoMatureLanguage) MaxSwitch = 6; else MaxSwitch = 7; if (MessageSwitch > MaxSwitch) return default.KillString[MaxSwitch - 1] @ "+" $ MessageSwitch - MaxSwitch; return Default.KillString[Min(MessageSwitch, MaxSwitch) - 1]; } //============================================================================= // Default values //============================================================================= defaultproperties { } |
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