Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 |
class ACTION_LocalizedMessage extends ScriptedAction; var(Action) class<LocalMessage> MessageClass; var(Action) int MessageNum; function bool InitActionFor(ScriptedController C) { C.BroadcastLocalizedMessage( MessageClass, MessageNum, None, None, None ); return false; } function string GetActionString() { return ActionString@MessageClass.static.GetString(MessageNum); } defaultproperties { ActionString="Localized Message" MessageClass=class'ActionMessage' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |