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//============================================================================== // This page displays all configurable properties for mutators. // Alot of functionality copied from IAMultiColumnRulesPanel // // Written by Ron Prestenback // © 2003, Epic Games, Inc. All Rights Reserved //============================================================================== class MutatorConfigMenu extends LockedFloatingWindow; var PlayInfo MutInfo; var array<string> ActiveMuts; var localized string CustomConfigText, ConfigButtonText, EditButtonText, NoPropsMessage; var automated GUIMultiOptionListBox lb_Config; var GUIMultiOptionList li_Config; var automated moCheckBox ch_Advanced; var bool bIsMultiplayer; //are we setting up mutators for a multiplayer game? function InitComponent(GUIController MyController, GUIComponent MyComponent) { Super.InitComponent(MyController, MyComponent); sb_Main.LeftPadding = 0.01; sb_Main.RightPadding = 0.01; sb_Main.ManageComponent(lb_Config); MutInfo = new(None) class'PlayInfo'; li_Config = lb_Config.List; li_Config.OnCreateComponent=ListOnCreateComponent; li_Config.bHotTrack = True; ch_Advanced.Checked(MyController.bExpertMode); } function Initialized() { if ( bInit ) return; // if we didn't add any items to the list, display the no configurable properties message in the header if (li_Config.Elements.Length == 0) { sb_Main.Caption = NoPropsMessage; RemoveComponent(lb_Config); } } function Initialize() { local array<class<Mutator> > MutClasses; local int i, j; local bool bTemp, bFoundMutatorSettings; local GUIMenuOption NewComp; li_Config.Clear(); bTemp = Controller.bCurMenuInitialized; Controller.bCurMenuInitialized = False; MutClasses = class'xUtil'.static.GetMutatorClasses(ActiveMuts); MutInfo.Init( MutClasses ); for (i = 0; i < MutClasses.Length; i++) { // If this class has a mutator config menu, just show the custom config button if (MutClasses[i].default.ConfigMenuClassName != "") { AddMutatorHeader(MutClasses[i].default.FriendlyName, i == 0); NewComp = li_Config.AddItem( "XInterface.moButton", , CustomConfigText ); if (NewComp == None) break; NewComp.bAutoSizeCaption = True; NewComp.ComponentWidth = 0.25; NewComp.OnChange = OpenCustomConfigMenu; moButton(NewComp).MyButton.Caption = ConfigButtonText; moButton(NewComp).Value = MutClasses[i].default.ConfigMenuClassName; } // Otherwise, add all of this mutator's playinfo setting to the list. // If the mutator doesn't have any, add the no settings message else { if ( !MutatorHasProps(MutClasses[i]) ) continue; AddMutatorHeader(MutClasses[i].default.FriendlyName, i == 0); bFoundMutatorSettings = false; for (j = 0; j < MutInfo.Settings.Length; j++) { if (MutInfo.Settings[j].ClassFrom == MutClasses[i] || (bFoundMutatorSettings && class<Mutator>(MutInfo.Settings[j].ClassFrom) == None)) { bFoundMutatorSettings = true; if ((Controller.bExpertMode || !MutInfo.Settings[j].bAdvanced) && (bIsMultiplayer || !MutInfo.Settings[j].bMPOnly)) { NewComp = AddRule(MutInfo.Settings[j]); if (NewComp != None) { NewComp.Tag = j; NewComp.LabelJustification = TXTA_Left; NewComp.ComponentJustification = TXTA_Right; NewComp.bAutoSizeCaption = True; NewComp.SetComponentValue(MutInfo.Settings[j].Value); // NewComp.OnChange = InternalOnChange; } else Warn("Error adding new component to multi-options list:"$MutInfo.Settings[j].SettingName); } } else bFoundMutatorSettings = false; } // No settings found for this mutator if (GUIListSpacer(li_Config.Elements[li_Config.Elements.Length - 1]) != None) li_Config.AddItem("XInterface.GUIListSpacer",,NoPropsMessage); } } bInit = false; Initialized(); Controller.bCurMenuInitialized = bTemp; } function AddMutatorHeader(string MutatorName, bool InitialRow) { local int ModResult, i; // If the GUIMultiOptionList has more than one column, add a spacer component // for each column until we are back to the first column ModResult = li_Config.Elements.Length % lb_Config.NumColumns; while (ModResult-- > 0) li_Config.AddItem( "XInterface.GUIListSpacer" ); if (!InitialRow) for (i = 0; i < lb_Config.NumColumns; i++) li_Config.AddItem( "XInterface.GUIListSpacer" ); i = 0; // We are now at the first column - safe to add a header row li_Config.AddItem( "XInterface.GUIListHeader",, MutatorName ); while (++i < lb_Config.NumColumns) li_Config.AddItem( "XInterface.GUIListHeader" ); } function GUIMenuOption AddRule(PlayInfo.PlayInfoData NewRule) { local bool bTemp; local string Width, Op; local array<string> Range; local GUIMenuOption NewComp; local int i, pos; bTemp = Controller.bCurMenuInitialized; Controller.bCurMenuInitialized = False; switch (NewRule.RenderType) { case PIT_Check: NewComp = li_Config.AddItem("XInterface.moCheckbox",,NewRule.DisplayName); if (NewComp == None) break; NewComp.bAutoSizeCaption = True; break; case PIT_Select: NewComp = li_Config.AddItem("XInterface.moComboBox",,NewRule.DisplayName); if (NewComp == None) break; moCombobox(NewComp).ReadOnly(True); NewComp.bAutoSizeCaption = True; Split(NewRule.Data, ";", Range); for (i = 0; i+1 < Range.Length; i += 2) moComboBox(NewComp).AddItem(Range[i+1],,Range[i]); break; case PIT_Text: if ( !Divide(NewRule.Data, ";", Width, Op) ) Width = NewRule.Data; pos = InStr(Width, ","); if (pos != -1) Width = Left(Width, pos); if (Width != "") i = int(Width); else i = -1; Split(Op, ":", Range); if (Range.Length > 1) { // Ranged data if (InStr(Range[0], ".") != -1) { // float edit NewComp = li_Config.AddItem("XInterface.moFloatEdit",,NewRule.DisplayName); if (NewComp == None) break; NewComp.bAutoSizeCaption = True; NewComp.ComponentWidth = 0.25; if (i != -1) moFloatEdit(NewComp).Setup( float(Range[0]), float(Range[1]), moFloatEdit(NewComp).MyNumericEdit.Step ); } else { NewComp = li_Config.AddItem("XInterface.moNumericEdit",,NewRule.DisplayName); if (NewComp == None) break; moNumericEdit(NewComp).bAutoSizeCaption = True; NewComp.ComponentWidth = 0.25; if (i != -1) moNumericEdit(NewComp).Setup( int(Range[0]), int(Range[1]), moNumericEdit(NewComp).MyNumericEdit.Step); } } else if (NewRule.ArrayDim != -1) { NewComp = li_Config.AddItem("XInterface.moButton",,NewRule.DisplayName); if (NewComp == None) break; NewComp.bAutoSizeCaption = True; NewComp.ComponentWidth = 0.25; NewComp.OnChange = ArrayPropClicked; } else { NewComp = li_Config.AddItem("XInterface.moEditBox",,NewRule.DisplayName); if (NewComp == None) break; NewComp.bAutoSizeCaption = True; if (i != -1) moEditbox(NewComp).MyEditBox.MaxWidth = i; } break; } NewComp.SetHint(NewRule.Description); Controller.bCurMenuInitialized = bTemp; return NewComp; } function ArrayPropClicked(GUIComponent Sender) { local int i; local GUIArrayPropPage ArrayPage; local string ArrayMenu; i = Sender.Tag; if (i < 0) return; if (MutInfo.Settings[i].ArrayDim > 1) ArrayMenu = Controller.ArrayPropertyMenu; else ArrayMenu = Controller.DynArrayPropertyMenu; if (Controller.OpenMenu(ArrayMenu, MutInfo.Settings[i].DisplayName, MutInfo.Settings[i].Value)) { ArrayPage = GUIArrayPropPage(Controller.ActivePage); ArrayPage.Item = MutInfo.Settings[i]; ArrayPage.OnClose = ArrayPageClosed; ArrayPage.SetOwner(Sender); } } function ArrayPageClosed(optional bool bCancelled) { local GUIArrayPropPage ArrayPage; local GUIComponent CompOwner; if (!bCancelled) { ArrayPage = GUIArrayPropPage(Controller.ActivePage); if (ArrayPage != None) { CompOwner = ArrayPage.GetOwner(); if (moButton(CompOwner) != None) { moButton(CompOwner).SetComponentValue(ArrayPage.GetDataString(), true); InternalOnChange(CompOwner); } } } } function InternalOnChange(GUIComponent Sender) { local int i; local GUIMenuOption mo; if (Sender == ch_Advanced) { Controller.bExpertMode = ch_Advanced.IsChecked(); Controller.SaveConfig(); Initialize(); } else if (GUIMultiOptionList(Sender) != None) { mo = GUIMultiOptionList(Sender).Get(); i = mo.Tag; if (i >= 0 && i < MutInfo.Settings.Length) MutInfo.StoreSetting(i, mo.GetComponentValue()); } else if ( GUIMenuOption(Sender) != None ) { i = Sender.Tag; if ( i >= 0 && i < MutInfo.Settings.Length ) MutInfo.StoreSetting(i, GUIMenuOption(Sender).GetComponentValue()); } } function OpenCustomConfigMenu(GUIComponent Sender) { if (moButton(Sender) != None) Controller.OpenMenu(moButton(Sender).Value); } function ListOnCreateComponent(GUIMenuOption NewComp, GUIMultiOptionList Sender) { if (moButton(NewComp) != None) { moButton(NewComp).ButtonStyleName = "SquareButton"; moButton(NewComp).ButtonCaption = EditButtonText; } NewComp.LabelJustification = TXTA_Left; NewComp.ComponentJustification = TXTA_Right; } function InternalOnCreateComponent(GUIComponent NewComp, GUIComponent Sender) { if (GUIMultiOptionList(NewComp) != None) { GUIMultiOptionList(NewComp).bDrawSelectionBorder = False; GUIMultiOptionList(NewComp).ItemPadding = 0.15; if (Sender == lb_Config) lb_Config.InternalOnCreateComponent(NewComp, Sender); } Super.InternalOnCreateComponent(NewComp,Sender); } function bool MutatorHasProps( class<Mutator> MutatorClass ) { local int i; if ( MutInfo == None ) return false; for ( i = 0; i < MutInfo.Settings.Length; i++ ) if ( MutInfo.Settings[i].ClassFrom == MutatorClass ) return true; return false; } function AlignButtons() { Super.AlignButtons(); ch_Advanced.WinTop = b_OK.WinTop + 0.006511; } event Closed(GUIComponent Sender, bool bCancelled) { Super.Closed(Sender,bCancelled); if ( !bCancelled ) MutInfo.SaveSettings(); } DefaultProperties { WindowName="Custom Configuration Page" SubCaption="Mutator Configuration" ConfigButtonText="Open" EditButtonText="Edit" NoPropsMessage="No Configurable Properties" bCaptureInput=True bRequire640x480=False bRenderWorld=True Begin Object Class=GUIMultiOptionListBox Name=ConfigList WinWidth=0.918753 WinHeight=0.697502 WinLeft=0.037500 WinTop=0.143333 bVisibleWhenEmpty=True NumColumns=1 bBoundToParent=True bScaleToParent=True TabOrder=1 RenderWeight=0.9 OnCreateComponent=InternalOnCreateComponent OnChange=InternalOnChange StyleName="NoBackground" End Object lb_Config=ConfigList Begin Object Class=moCheckBox Name=AdvancedButton OnChange=InternalOnChange Caption="View Advanced Options" Hint="Toggles whether advanced properties are displayed" WinWidth=0.310000 WinHeight=0.040000 WinLeft=0.0375000 WinTop=0.911982 0.905471 TabOrder=1 RenderWeight=1.0 bSquare=True bBoundToParent=True bAutoSizeCaption=True End Object ch_Advanced=AdvancedButton } |
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