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Onslaught.ONSAVRiLRocketExplosion


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class ONSAVRiLRocketExplosion extends Emitter;

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter7
        UseColorScale=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(B=64,G=64,R=64,A=255))
        ColorScale(1)=(RelativeTime=0.600000,Color=(B=32,G=32,R=32,A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=2
        AddLocationFromOtherEmitter=1
        StartLocationShape=PTLS_Sphere
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=AW-2004Particles.Weapons.DustSmoke
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=1.000000,Max=1.000000)
        Name="SpriteEmitter7"
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter7'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter5
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorMultiplierRange=(Y=(Min=0.500000,Max=0.800000),Z=(Min=0.500000,Max=0.500000))
        Opacity=0.800000
        MaxParticles=8
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=32.000000,Max=64.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.750000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=75.000000,Max=75.000000))
        InitialParticlesPerSecond=2000.000000
        Texture=ExplosionTex.Framed.exp1_frames
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.400000,Max=0.400000)
        Name="SpriteEmitter5"
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter5'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter9
        UseColorScale=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(G=180,R=245))
        ColorScale(1)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=2
        SpinsPerSecondRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=80.000000,Max=80.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Particles.Energy.JumpDuck
        LifetimeRange=(Min=0.300000,Max=0.300000)
        Name="SpriteEmitter9"
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter9'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter8
        UseDirectionAs=PTDU_Up
        UseColorScale=True
        RespawnDeadParticles=False
        AutomaticInitialSpawning=False
        Acceleration=(Z=-600.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=60,G=187,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=25
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=32.000000,Max=32.000000)
        StartSizeRange=(X=(Min=4.000000,Max=4.000000),Y=(Min=12.000000,Max=12.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Particles.Energy.SparkHead
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRadialRange=(Min=-100.000000,Max=-500.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
        Name="SpriteEmitter8"
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter8'
    AutoDestroy=True
    bNoDelete=False
}

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Class file time: Di 5.9.2006 22:31:48.000 - Creation time: Do 14.8.2014 09:58:46.089 - Created with UnCodeX