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//-------------------------------------------------------------- // //-------------------------------------------------------------- class ONSAvrilSmokeTrail extends Emitter; #exec OBJ LOAD FILE="..\Textures\AW-2004Particles.utx" DefaultProperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter8 UseColorScale=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False ColorScale(0)=(Color=(B=210,G=157,R=85)) ColorScale(1)=(RelativeTime=0.200000,Color=(B=130,G=226,R=255)) ColorScale(2)=(RelativeTime=0.300000,Color=(G=135,R=225)) ColorScale(3)=(RelativeTime=1.000000) CoordinateSystem=PTCS_Independent MaxParticles=8 UseRotationFrom=PTRS_Actor StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000) StartSizeRange=(X=(Min=10.000000,Max=10.000000)) ParticlesPerSecond=120.000000 InitialParticlesPerSecond=120.000000 Texture=AW-2004Particles.Weapons.PlasmaFlare LifetimeRange=(Min=0.300000,Max=0.300000) Name="SpriteEmitter8" End Object Emitters(0)=SpriteEmitter'SpriteEmitter8' Begin Object Class=SpriteEmitter Name=SpriteEmitter9 UseColorScale=True RespawnDeadParticles=False Backup_Disabled=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False UseRandomSubdivision=True Acceleration=(Z=20.000000) ColorScale(0)=(Color=(B=160,G=160,R=160,A=255)) ColorScale(1)=(RelativeTime=0.500000,Color=(B=120,G=120,R=120,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=100,G=100,R=100)) MaxParticles=1000 StartLocationShape=PTLS_Sphere SphereRadiusRange=(Max=8.000000) SpinsPerSecondRange=(X=(Max=0.050000)) StartSpinRange=(X=(Min=0.550000,Max=0.450000)) SizeScale(0)=(RelativeSize=0.500000) SizeScale(1)=(RelativeTime=0.150000,RelativeSize=2.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000) StartSizeRange=(X=(Min=10.000000,Max=15.000000)) ParticlesPerSecond=150.000000 InitialParticlesPerSecond=150.000000 DrawStyle=PTDS_AlphaBlend Texture=AW-2004Particles.Fire.MuchSmoke1 TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Min=2.000000,Max=2.500000) StartVelocityRange=(X=(Min=-5.000000,Max=-5.000000),Y=(Min=-5.000000,Max=-5.000000),Z=(Min=-5.000000,Max=-5.000000)) Name="SpriteEmitter9" End Object Emitters(1)=SpriteEmitter'SpriteEmitter9' bNoDelete=False AutoDestroy=True AutoReset=False RemoteRole=ROLE_None bHardAttach=true AmbientSound=Sound'WeaponSounds.RocketLauncher.RocketLauncherProjectile' SoundVolume=255 SoundRadius=100 } |
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