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//----------------------------------------------------------- // //----------------------------------------------------------- class ONSTankHitRockEffect extends Emitter; #exec OBJ LOAD FILE="..\Textures\VMParticleTextures.utx" simulated function PostBeginPlay() { Super.PostBeginPlay(); if ( Level.bDropDetail || (Level.DetailMode == DM_Low) || ((Level.DetailMode != DM_SuperHigh) && (Instigator != Level.GetLocalPlayerController().Pawn)) || (VSize(Level.GetLocalPlayerController().ViewTarget.Location - Location) > 6000) ) { Emitters[0].UseCollision = false; Emitters[0].FadeOutStartTime = 3.000000; } } DefaultProperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter1 UseCollision=True UseMaxCollisions=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UniformSize=True AutomaticInitialSpawning=False UseRandomSubdivision=True Acceleration=(Z=-800.000000) DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000)) MaxCollisions=(Min=6.000000,Max=6.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=3.500000 MaxParticles=20 Name="SpriteEmitter1" UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Min=-4.000000,Max=4.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000)) StartSizeRange=(X=(Min=10.000000,Max=30.000000)) InitialParticlesPerSecond=1000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'EmitterTextures.MultiFrame.rockchunks02' TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Max=6.000000) StartVelocityRange=(X=(Min=-1000.000000,Max=1000.000000),Y=(Min=-1000.000000,Max=1000.000000),Z=(Min=200.000000,Max=1800.000000)) End Object Emitters(0)=SpriteEmitter'SpriteEmitter1' Begin Object Class=SpriteEmitter Name=SpriteEmitter2 UseDirectionAs=PTDU_Up FadeOut=True FadeIn=True RespawnDeadParticles=False UseSizeScale=True UseRegularSizeScale=False UniformSize=True ScaleSizeYByVelocity=True AutomaticInitialSpawning=False UseRandomSubdivision=True ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.100000 FadeInEndTime=0.100000 MaxParticles=80 Name="SpriteEmitter2" DetailMode=DM_High AddLocationFromOtherEmitter=0 SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=12.000000) StartSizeRange=(X=(Min=4.000000,Max=8.000000)) ScaleSizeByVelocityMultiplier=(X=0.150000,Y=0.150000,Z=0.150000) InitialParticlesPerSecond=150.000000 DrawStyle=PTDS_Darken Texture=Texture'EpicParticles.Smoke.SparkCloud_01aw' LifetimeRange=(Min=3.000000,Max=1.000000) InitialDelayRange=(Min=0.250000,Max=0.250000) VelocityLossRange=(X=(Min=0.900000,Max=0.900000),Y=(Min=0.900000,Max=0.900000),Z=(Min=0.900000,Max=0.900000)) AddVelocityFromOtherEmitter=0 AddVelocityMultiplierRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) End Object Emitters(1)=SpriteEmitter'SpriteEmitter2' Begin Object Class=SpriteEmitter Name=SpriteEmitter0 FadeOut=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False UseRandomSubdivision=True Acceleration=(Z=-600.000000) FadeOutStartTime=3.500000 MaxParticles=75 Name="SpriteEmitter0" DetailMode=DM_High UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Min=-4.000000,Max=4.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000)) StartSizeRange=(X=(Min=2.000000,Max=25.000000)) InitialParticlesPerSecond=1000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'EmitterTextures.MultiFrame.rockchunks02' TextureUSubdivisions=4 TextureVSubdivisions=4 StartVelocityRange=(X=(Min=-400.000000,Max=400.000000),Y=(Min=-400.000000,Max=400.000000),Z=(Min=100.000000,Max=1600.000000)) End Object Emitters(2)=SpriteEmitter'SpriteEmitter0' Begin Object Class=SpriteEmitter Name=SpriteEmitter3 UseColorScale=True FadeOut=True FadeIn=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False ColorScale(0)=(Color=(B=155,G=180,R=205,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255)) FadeOutStartTime=1.000000 FadeInEndTime=0.100000 CoordinateSystem=PTCS_Relative MaxParticles=4 Name="SpriteEmitter3" StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000)) StartLocationShape=PTLS_Polar StartLocationPolarRange=(X=(Min=-128.000000,Max=128.000000),Y=(Min=-128.000000,Max=128.000000)) AlphaRef=4 SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000)) SizeScale(0)=(RelativeSize=2.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=6.000000) StartSizeRange=(X=(Min=50.000000)) InitialParticlesPerSecond=1000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'BenTex01.textures.SmokePuff01' LifetimeRange=(Min=1.500000) InitialDelayRange=(Max=0.100000) StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-600.000000,Max=600.000000),Z=(Max=50.000000)) StartVelocityRadialRange=(Min=100.000000,Max=200.000000) VelocityLossRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000)) RotateVelocityLossRange=True GetVelocityDirectionFrom=PTVD_AddRadial End Object Emitters(3)=SpriteEmitter'SpriteEmitter3' Begin Object Class=SpriteEmitter Name=SpriteEmitter5 UseColorScale=True FadeOut=True FadeIn=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False Acceleration=(Z=-10.000000) ColorScale(0)=(Color=(B=155,G=180,R=205,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255)) FadeOutStartTime=1.000000 FadeInEndTime=0.100000 CoordinateSystem=PTCS_Relative MaxParticles=5 Name="SpriteEmitter5" StartLocationRange=(Z=(Min=-32.000000,Max=128.000000)) AlphaRef=4 SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=12.000000) StartSizeRange=(X=(Min=30.000000,Max=60.000000)) InitialParticlesPerSecond=500.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'BenTex01.textures.SmokePuff01' LifetimeRange=(Min=1.500000) StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=50.000000,Max=1400.000000)) VelocityLossRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=1.000000,Max=2.000000),Z=(Min=1.000000,Max=2.000000)) RotateVelocityLossRange=True End Object Emitters(4)=SpriteEmitter'SpriteEmitter5' Begin Object Class=SpriteEmitter Name=SpriteEmitter10 UseColorScale=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False BlendBetweenSubdivisions=True ColorScale(0)=(Color=(B=213,G=238,R=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=193,G=224,R=255)) FadeOutStartTime=0.100000 CoordinateSystem=PTCS_Relative MaxParticles=3 Name="SpriteEmitter10" StartLocationRange=(X=(Min=-64.000000,Max=64.000000),Y=(Min=-64.000000,Max=64.000000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000) StartSizeRange=(X=(Min=75.000000,Max=150.000000)) InitialParticlesPerSecond=1000.000000 Texture=Texture'AW-2004Explosions.Fire.Part_explode2' TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Min=0.250000,Max=0.500000) End Object Emitters(5)=SpriteEmitter'SpriteEmitter10' Begin Object Class=SpriteEmitter Name=SpriteEmitter265 UseDirectionAs=PTDU_Right UseColorScale=True FadeOut=True FadeIn=True RespawnDeadParticles=False UniformSize=True ScaleSizeXByVelocity=True AutomaticInitialSpawning=False Acceleration=(Z=-400.000000) ColorScale(0)=(Color=(B=179,G=236,R=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=20,G=97,R=167)) FadeOutStartTime=0.500000 FadeInEndTime=0.100000 MaxParticles=20 Name="SpriteEmitter265" DetailMode=DM_SuperHigh UseRotationFrom=PTRS_Actor StartSizeRange=(X=(Min=4.000000,Max=10.000000)) ScaleSizeByVelocityMultiplier=(X=0.006000) InitialParticlesPerSecond=1000.000000 Texture=Texture'AW-2004Particles.Weapons.HardSpot' LifetimeRange=(Min=0.750000,Max=1.250000) StartVelocityRange=(X=(Min=-1200.000000,Max=1200.000000),Y=(Min=-1200.000000,Max=1200.000000),Z=(Min=400.000000,Max=1400.000000)) End Object Emitters(6)=SpriteEmitter'SpriteEmitter265' bNoDelete=False AutoDestroy=True } |
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