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//============================================================================= // FX_IonPlasmaTank_ShockWave //============================================================================= // Created by Laurent Delayen (C) 2003 Epic Games //============================================================================= class FX_IonPlasmaTank_ShockWave extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter77 CoordinateSystem=PTCS_Relative UseDirectionAs=PTDU_Normal UseColorScale=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False ColorScale(1)=(RelativeTime=0.330000,Color=(B=255,G=192,R=160)) ColorScale(2)=(RelativeTime=0.670000,Color=(B=255,G=192,R=160)) ColorScale(3)=(RelativeTime=1.000000) Opacity=0.67 MaxParticles=3 StartLocationOffset=(Z=-32.000000) StartLocationRange=(Z=(Min=-16.000000,Max=16.000000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000) StartSizeRange=(X=(Min=75.000000)) InitialParticlesPerSecond=4.000000 Texture=Texture'AW-2004Particles.Energy.AirBlast' LifetimeRange=(Min=0.670000,Max=0.670000) SecondsBeforeInactive=0.0 Name="SpriteEmitter77" End Object Emitters(0)=SpriteEmitter'SpriteEmitter77' Begin Object Class=MeshEmitter Name=MeshEmitter1 CoordinateSystem=PTCS_Relative StaticMesh=StaticMesh'AS_Weapons_SM.fX.ShockRing' UseParticleColor=True RenderTwoSided=True UseColorScale=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False AutomaticInitialSpawning=False ColorScale(1)=(RelativeTime=0.330000,Color=(B=255,G=255,R=255)) ColorScale(2)=(RelativeTime=0.670000,Color=(B=255,G=255,R=255)) ColorScale(3)=(RelativeTime=1.000000) Opacity=0.2 MaxParticles=6 StartLocationRange=(Z=(Min=0.000000,Max=64.000000)) StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=15.000000) StartSizeRange=(X=(Min=0.330000,Max=0.670000),Y=(Min=0.330000,Max=0.670000),Z=(Min=0.500000,Max=1.500000)) InitialParticlesPerSecond=8.000000 LifetimeRange=(Min=0.670000,Max=0.670000) SecondsBeforeInactive=0.0 Name="MeshEmitter1" End Object Emitters(1)=MeshEmitter'MeshEmitter1' Begin Object Class=SpriteEmitter Name=SpriteEmitter78 CoordinateSystem=PTCS_Relative UseColorScale=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False ColorScale(1)=(RelativeTime=0.330000,Color=(B=255,G=128,R=128)) ColorScale(2)=(RelativeTime=0.670000,Color=(B=255,G=128,R=128)) ColorScale(3)=(RelativeTime=1.000000) Opacity=0.9 MaxParticles=4 SpinsPerSecondRange=(X=(Max=0.200000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000) StartSizeRange=(X=(Min=50.000000)) InitialParticlesPerSecond=6.000000 Texture=Texture'EpicParticles.Smoke.Maelstrom01aw' LifetimeRange=(Min=0.670000,Max=0.670000) SecondsBeforeInactive=0.0 Name="SpriteEmitter78" End Object Emitters(2)=SpriteEmitter'SpriteEmitter78' RemoteRole=Role_DumbProxy bDirectional=true bNoDelete=false AutoDestroy=true } |
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