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WVHoverTankV3.PoltergeistHeatRayHitEffect


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/******************************************************************************
PoltergeistHeatRayHitEffect

Creation date: 2011-08-17 16:35
Last change: $Id$
Copyright © 2011, Wormbo
Website: http://www.koehler-homepage.de/Wormbo/
Feel free to reuse this code. Send me a note if you found it helpful or want
to report bugs/provide improvements.
Please ask for permission first, if you intend to make money off reused code.
******************************************************************************/

class PoltergeistHeatRayHitEffect extends Emitter;


#exec obj load file=..\StaticMeshes\EffectMeshes.usx
#exec obj load file=..\Textures\EmitterTextures.utx
#exec obj load file=..\Textures\EpicParticles.utx
#exec obj load file=..\Textures\AW-2004Particles.utx


simulated function PostBeginPlay()
{
	Instigator = None;
	if (!EffectIsRelevant(Location, False))
		Emitters[1].Disabled = True;
}

simulated function SetNonWorldHit()
{
	Emitters[0].Disabled = True;
	Emitters[2].Disabled = True;
	Emitters[3].Disabled = True;
}


//=============================================================================
// Default values
//=============================================================================

defaultproperties
{
	Begin Object Class=MeshEmitter Name=MoltenSpot
		StaticMesh=StaticMesh'EffectMeshes.Particles.DirtChunk_01aw'
		RespawnDeadParticles=False
		AlphaTest=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		AutomaticInitialSpawning=False
		ColorMultiplierRange=(Y=(Min=0.700000),Z=(Min=0.300000,Max=0.400000))
		CoordinateSystem=PTCS_Relative
		MaxParticles=1
		UseRotationFrom=PTRS_Actor
		StartSpinRange=(Y=(Min=0.250000,Max=0.250000))
		RotationNormal=(X=1.000000)
		SizeScale(1)=(RelativeTime=0.100000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=1.000000)
		StartSizeRange=(X=(Min=2.500000,Max=3.000000),Y=(Min=2.500000,Max=3.000000),Z=(Min=0.300000,Max=0.400000))
		InitialParticlesPerSecond=20.000000
		DrawStyle=PTDS_Brighten
		LifetimeRange=(Min=1.000000,Max=1.000000)
	End Object
	Emitters(0)=MeshEmitter'MoltenSpot'

	Begin Object Class=TrailEmitter Name=Sparks
		MaxPointsPerTrail=10
		UseCrossedSheets=True
		FadeOut=True
		RespawnDeadParticles=False
		AutomaticInitialSpawning=False
		Acceleration=(Z=-900.000000)
		DetailMode=DM_High
		ColorMultiplierRange=(Y=(Min=0.500000),Z=(Min=0.000000,Max=0.500000))
		StartLocationShape=PTLS_All
		SphereRadiusRange=(Max=20.000000)
		UseRotationFrom=PTRS_Actor
		StartSizeRange=(X=(Min=3.000000,Max=5.000000))
		InitialParticlesPerSecond=30.000000
		Texture=Texture'EpicParticles.Beams.WhiteStreak01aw'
		LifetimeRange=(Min=0.800000,Max=1.000000)
		StartVelocityRange=(X=(Min=-500.000000,Max=-200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-200.000000,Max=200.000000))
	End Object
	Emitters(1)=TrailEmitter'Sparks'

	Begin Object Class=SpriteEmitter Name=HotspotSprite
		UseDirectionAs=PTDU_Normal
		ProjectionNormal=(X=1.000000,Z=0.000000)
		FadeOut=True
		FadeIn=True
		RespawnDeadParticles=False
		SpinParticles=True
		UniformSize=True
		AutomaticInitialSpawning=False
		FadeOutStartTime=0.500000
		FadeInEndTime=0.100000
		MaxParticles=2
		UseRotationFrom=PTRS_Actor
		StartSpinRange=(X=(Max=1.000000))
		StartSizeRange=(X=(Min=25.000000,Max=35.000000))
		InitialParticlesPerSecond=10.000000
		Texture=Texture'AW-2004Particles.Fire.NapalmSpot'
		LifetimeRange=(Min=1.5,Max=1.7)
	End Object
	Emitters(2)=SpriteEmitter'HotspotSprite'

	Begin Object Class=SpriteEmitter Name=Fumes
		FadeOut=True
		RespawnDeadParticles=False
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		Acceleration=(Z=250.000000)
		ColorMultiplierRange=(Y=(Min=0.7,Max=1.0),Z=(Min=0.1,Max=0.3))
		MaxParticles=3
		UseRotationFrom=PTRS_Actor
		SpinsPerSecondRange=(X=(Max=0.6))
		SizeScale(0)=(RelativeSize=1.000000)
		SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
		StartSizeRange=(X=(Min=15.000000,Max=20.000000))
		InitialParticlesPerSecond=15.000000
		Texture=Texture'EmitterTextures.MultiFrame.LargeFlames-grey'
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.300000,Max=0.500000)
		StartVelocityRange=(X=(Min=-100.000000,Max=-70.000000),Y=(Min=-20.000000,Max=20.000000),Z=(Min=-20.000000,Max=20.000000))
	End Object
	Emitters(3)=SpriteEmitter'Fumes'

	Begin Object Class=SpriteEmitter Name=FlashSprite
		FadeOut=True
		RespawnDeadParticles=False
		UniformSize=True
		AutomaticInitialSpawning=False
		ColorMultiplierRange=(Z=(Min=0.5,Max=0.5))
		MaxParticles=1
		StartSizeRange=(X=(Min=50.0,Max=100.0))
		InitialParticlesPerSecond=1000.0
		Texture=Texture'EpicParticles.Flares.FlashFlare1'
		LifetimeRange=(Min=0.25,Max=0.25)
	End Object
	Emitters(4)=SpriteEmitter'FlashSprite'

	RemoteRole = ROLE_None
	bNoDelete = False
	AutoDestroy=True
	LifeSpan=2.0
	Skins(0)=FinalBlend'ImpactGlowFinal'
	AmbientGlow=254
	bUnlit=True
}


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Class file time: Sa 2.2.2013 18:39:56.000 - Creation time: Do 14.8.2014 09:58:48.851 - Created with UnCodeX