defaultproperties
{
Begin Object Class=MeshEmitter Name=MoltenSpot
StaticMesh=StaticMesh'EffectMeshes.Particles.DirtChunk_01aw'
RespawnDeadParticles=False
AlphaTest=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorMultiplierRange=(Y=(Min=0.700000),Z=(Min=0.300000,Max=0.400000))
CoordinateSystem=PTCS_Relative
MaxParticles=1
UseRotationFrom=PTRS_Actor
StartSpinRange=(Y=(Min=0.250000,Max=0.250000))
RotationNormal=(X=1.000000)
SizeScale(1)=(RelativeTime=0.100000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=2.500000,Max=3.000000),Y=(Min=2.500000,Max=3.000000),Z=(Min=0.300000,Max=0.400000))
InitialParticlesPerSecond=20.000000
DrawStyle=PTDS_Brighten
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(0)=MeshEmitter'MoltenSpot'
Begin Object Class=TrailEmitter Name=Sparks
MaxPointsPerTrail=10
UseCrossedSheets=True
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
DetailMode=DM_High
ColorMultiplierRange=(Y=(Min=0.500000),Z=(Min=0.000000,Max=0.500000))
StartLocationShape=PTLS_All
SphereRadiusRange=(Max=20.000000)
UseRotationFrom=PTRS_Actor
StartSizeRange=(X=(Min=3.000000,Max=5.000000))
InitialParticlesPerSecond=30.000000
Texture=Texture'EpicParticles.Beams.WhiteStreak01aw'
LifetimeRange=(Min=0.800000,Max=1.000000)
StartVelocityRange=(X=(Min=-500.000000,Max=-200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-200.000000,Max=200.000000))
End Object
Emitters(1)=TrailEmitter'Sparks'
Begin Object Class=SpriteEmitter Name=HotspotSprite
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
FadeOutStartTime=0.500000
FadeInEndTime=0.100000
MaxParticles=2
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=25.000000,Max=35.000000))
InitialParticlesPerSecond=10.000000
Texture=Texture'AW-2004Particles.Fire.NapalmSpot'
LifetimeRange=(Min=1.5,Max=1.7)
End Object
Emitters(2)=SpriteEmitter'HotspotSprite'
Begin Object Class=SpriteEmitter Name=Fumes
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=250.000000)
ColorMultiplierRange=(Y=(Min=0.7,Max=1.0),Z=(Min=0.1,Max=0.3))
MaxParticles=3
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.6))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=15.000000,Max=20.000000))
InitialParticlesPerSecond=15.000000
Texture=Texture'EmitterTextures.MultiFrame.LargeFlames-grey'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.300000,Max=0.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=-70.000000),Y=(Min=-20.000000,Max=20.000000),Z=(Min=-20.000000,Max=20.000000))
End Object
Emitters(3)=SpriteEmitter'Fumes'
Begin Object Class=SpriteEmitter Name=FlashSprite
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
ColorMultiplierRange=(Z=(Min=0.5,Max=0.5))
MaxParticles=1
StartSizeRange=(X=(Min=50.0,Max=100.0))
InitialParticlesPerSecond=1000.0
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=0.25,Max=0.25)
End Object
Emitters(4)=SpriteEmitter'FlashSprite'
RemoteRole = ROLE_None
bNoDelete = False
AutoDestroy=True
LifeSpan=2.0
Skins(0)=FinalBlend'ImpactGlowFinal'
AmbientGlow=254
bUnlit=True
}
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