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WVPersesMAS.PersesMercuryExplosionDirt


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//=============================================================================
// MercuryExplosionDirt
// Copyright 2003-2010 by Wormbo <wormbo@online.de>
//
// Emitter that creates an explosion effect.
//=============================================================================


class PersesMercuryExplosionDirt extends PersesMercuryExplosion;


//=============================================================================
// Default properties
//=============================================================================

defaultproperties
{
	Begin Object Class=SpriteEmitter Name=ExplosionChunks
		Acceleration=(Z=-900.000000)
		UseCollision=True
		UseMaxCollisions=True
		DampingFactorRange=(X=(Min=0.300000,Max=0.500000),Y=(Min=0.300000,Max=0.500000),Z=(Min=0.300000,Max=0.500000))
		MaxCollisions=(Min=5.000000,Max=15.000000)
		UseColorScale=True
		ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.900000,Color=(B=255,G=255,R=255,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
		MaxParticles=50
		RespawnDeadParticles=False
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Min=10.000000,Max=10.000000)
		StartSizeRange=(X=(Min=2.000000,Max=6.000000),Y=(Min=2.000000,Max=6.000000),Z=(Min=2.000000,Max=6.000000))
		UniformSize=True
		InitialParticlesPerSecond=1000.000000
		AutomaticInitialSpawning=False
		DrawStyle=PTDS_AlphaBlend
		Texture=Texture'EmitterTextures.MultiFrame.rockchunks02'
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		UseRandomSubdivision=True
		LifetimeRange=(Min=2.000000,Max=3.000000)
		StartVelocityRadialRange=(Min=-200.000000,Max=-700.000000)
		GetVelocityDirectionFrom=PTVD_AddRadial
		SecondsBeforeInactive=0
	End Object
	Emitters(2) = SpriteEmitter'ExplosionChunks'

	LifeSpan = 3.1
}

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Class file time: Fr 22.2.2013 19:10:52.000 - Creation time: Do 14.8.2014 09:58:48.350 - Created with UnCodeX