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WVPersesMAS.PersesMercuryExplosionDirt

Extends
PersesMercuryExplosion

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- WVPersesMAS.PersesMercuryExplosion
         |   
         +-- WVPersesMAS.PersesMercuryExplosionDirt

Variables Summary
Inherited Variables from WVPersesMAS.PersesMercuryExplosion
bWaterExplosion
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
Inherited Functions from WVPersesMAS.PersesMercuryExplosion
PostNetBeginPlay
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Defaultproperties

defaultproperties
{
	Begin Object Class=SpriteEmitter Name=ExplosionChunks
		Acceleration=(Z=-900.000000)
		UseCollision=True
		UseMaxCollisions=True
		DampingFactorRange=(X=(Min=0.300000,Max=0.500000),Y=(Min=0.300000,Max=0.500000),Z=(Min=0.300000,Max=0.500000))
		MaxCollisions=(Min=5.000000,Max=15.000000)
		UseColorScale=True
		ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=0.900000,Color=(B=255,G=255,R=255,A=255))
		ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
		MaxParticles=50
		RespawnDeadParticles=False
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Min=10.000000,Max=10.000000)
		StartSizeRange=(X=(Min=2.000000,Max=6.000000),Y=(Min=2.000000,Max=6.000000),Z=(Min=2.000000,Max=6.000000))
		UniformSize=True
		InitialParticlesPerSecond=1000.000000
		AutomaticInitialSpawning=False
		DrawStyle=PTDS_AlphaBlend
		Texture=Texture'EmitterTextures.MultiFrame.rockchunks02'
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		UseRandomSubdivision=True
		LifetimeRange=(Min=2.000000,Max=3.000000)
		StartVelocityRadialRange=(Min=-200.000000,Max=-700.000000)
		GetVelocityDirectionFrom=PTVD_AddRadial
		SecondsBeforeInactive=0
	End Object
	Emitters(2) = SpriteEmitter'ExplosionChunks'


	LifeSpan = 3.1
}

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Creation time: Do 14.8.2014 09:58:19.639 - Created with UnCodeX