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WVPersesMAS.PersesNapalmRocketFlightEffects


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/**
WVPersesMAS.PersesNapalmRocketFlightEffects

Creation date: 2013-12-12 13:41
Last change: $Id$
Copyright (c) 2013, Wormbo
*/

class PersesNapalmRocketFlightEffects extends PersesRocketFlightEffects;



//=============================================================================
// Default values
//=============================================================================

defaultproperties
{
	Begin Object Class=MeshEmitter Name=MissileMesh
		StaticMesh=StaticMesh'NapalmM'
		SpinParticles=True
		UniformSize=False
		AutomaticInitialSpawning=False
		CoordinateSystem=PTCS_Relative
		MaxParticles=1
		SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
		SpinsPerSecondRange=(Z=(Min=-0.200000,Max=-0.200000))
		StartSizeRange=(X=(Min=8.000000,Max=8.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
		InitialParticlesPerSecond=100.000000
		LifetimeRange=(Min=100.000000,Max=100.000000)
	End Object
	Emitters(0)=MeshEmitter'MissileMesh'

	Begin Object Class=SpriteEmitter Name=ThrusterFlare
		FadeOut=True
		FadeIn=True
		UniformSize=True
		ColorMultiplierRange=(X=(Max=2.000000),Y=(Min=0.500000,Max=0.700000),Z=(Min=0.100000,Max=0.300000))
		FadeOutStartTime=0.100000
		FadeInEndTime=0.100000
		CoordinateSystem=PTCS_Relative
		StartLocationOffset=(X=-24.5)
		SpinsPerSecondRange=(X=(Min=0.700000,Max=1.200000))
		StartSpinRange=(X=(Max=1.000000))
		StartSizeRange=(X=(Min=5.0,Max=6.0))
		InitialParticlesPerSecond=100.000000
		Texture=Texture'EmitterTextures.Flares.EFlareOY2'
		LifetimeRange=(Min=0.200000,Max=0.200000)
	End Object
	Emitters(1)=SpriteEmitter'ThrusterFlare'

	Begin Object Class=BeamEmitter Name=ThrusterFlame
		BeamEndPoints(0)=(offset=(X=(Min=-30.000000,Max=-35.000000)))
		DetermineEndPointBy=PTEP_Offset
        RotatingSheets=3
		LowFrequencyPoints=2
		HighFrequencyPoints=2
		FadeOut=True
		FadeIn=True
		ColorMultiplierRange=(Y=(Min=0.300000,Max=0.500000),Z=(Min=0.100000,Max=0.300000))
		FadeOutStartTime=0.100000
		FadeInEndTime=0.100000
		CoordinateSystem=PTCS_Relative
		MaxParticles=4
		StartLocationOffset=(X=-24.5)
		StartSizeRange=(X=(Min=4.000000,Max=6.000000))
		Texture=Texture'AW-2004Particles.Weapons.SoftFade'
		LifetimeRange=(Min=0.200000,Max=0.200000)
	End Object
	Emitters(2)=BeamEmitter'ThrusterFlame'

	Begin Object Class=SpriteEmitter Name=SmokeTrail
		FadeOut=True
		//FadeIn=True
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		UseRandomSubdivision=True
		AddVelocityFromOwner=True
		Acceleration=(Z=50.000000)
		ColorMultiplierRange=(X=(Min=0.700000),Y=(Min=0.500000,Max=0.700000),Z=(Min=0.300000,Max=0.500000))
		Opacity=0.400000
		FadeOutStartTime=0.200000
		//FadeInEndTime=0.050000
		MaxParticles=200
		StartLocationOffset=(X=-26.000000)
		SpinsPerSecondRange=(X=(Max=0.100000))
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=0.200000)
		SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
		StartSizeRange=(X=(Min=20.000000,Max=25.000000))
		Texture=Texture'EmitterTextures.MultiFrame.smokelight_a'
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=2.000000,Max=2.500000)
		StartVelocityRange=(X=(Min=-200.000000,Max=-200.000000))
		VelocityLossRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
		AddVelocityMultiplierRange=(X=(Min=0.1,Max=0.1),Y=(Min=0.1,Max=0.1),Z=(Min=0.1,Max=0.1))
		UseRotationFrom=PTRS_Actor
	End Object
	Emitters(3)=SpriteEmitter'SmokeTrail'
}

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Class file time: Fr 13.12.2013 23:42:16.000 - Creation time: Do 14.8.2014 09:58:48.419 - Created with UnCodeX